I have played and it is completely awesome but i was wondering if there is anything in this game didn't work right.
For me there are parts where the AI sucked but that was only in parts
Example: I was behind cover and i guy standing ten yards away from me and then when i popped out of cover he was just standing there pointing his gun at me not shooting.
So thats something wrong with this game. It didn't destroy the experience because that was only in parts of the game
Uncharted 2: Among Thieves
Game » consists of 14 releases. Released Oct 13, 2009
Nathan Drake returns to find the lost secret of Marco Polo, in this sequel to the 2007 sleeper hit Uncharted: Drake's Fortune.
Is there any fault with this game if you could think of?
My only complaint is one that is found in similar games of the same genre, the platforming at times could get to a point where you weren't quite sure what piece of the environment Nate would latch onto or climb on. But I'm not sure is that because the game itself suffers in that area or because I had spent a lot of time playing inFAMOUS prior to starting Uncharted 2 and in inFAMOUS Cole has a habit of latching onto pretty much anything and everything when climbing or traversing the environment.
Enemies still take too much damage in my opinion. Having heavily armored enemies is a cheap way to make the game harder.
Too much damn jumping, even if the character acknowledges it, makes me wonder if he gets tired.
The damn guardians, again, take so many hits, feels like they are hard for that nothing else.
And Lazeravic. Not a very good villain, typical crazy guy out for power, just seems mad all the time. Not really likeable in any sense. And you never really get the feeling, i got to take the guy out, or i want revenge.
"The damn guardians, again, take so many hits, feels like they are hard for that nothing else "You never used the Crossbow, SPAS shotgun or the big Gatling gun on them did you? When you first encounter them Chloe mentions you need to find a better weapon, usually once you kill one of them you pick up their crossbow and can use it to 1-shot the others :)
" @TheHBK: The bad guy was not likeable? I think you're missing the point if that's a fault in your mind. "Well I meant that as a bad guy he is not likeable, not a good bad guy, not a good character.
Example, in Killzone 2, Rico is a good guy but I hate his ass.
Other games the bad guy works well and you understand him as a bad guy and he gives you motivation to go kick his ass. With Lazarevic, I really didn't feel like going to beat him down. He was lucky the game was fun to play. I wanted to kill Flynn more than anything for being a total bitch.
" @Bucketdeth: jeez, he's dying, can't you cut the poor guy some slack! I bet you cant look sexy ALL the time! "Trust me, when I die I'm going to look damn sexy..
BTW, The Warriors kick ass.
I just wrapped up the campaign last night. The only thing I didn't care for were the enemies that were effectively walking tanks. Although, the headshot that takes off a hat or helmet instead of drilling the guy through the noggin got a little old towards the end there...
started it earlier, 3 hours in and 33% done, and its an amazing game, but flawless? please... remember that bug in the beta quicklook where Ryan got stuck in the stairs and freaked out? Happened to me in single played, got stuck in a washing machine (lol?) and had to die and re-do the area. The game looks AWESOME, but theres still quite a bit of clipping issues for example, and some animations look downright awkward, like drake jumping after a swing. It also starts amazingly, and then loses a bit of steam (in my opinion) in the early jungle levels (too similar to the first game), then picks up again in nepal, which is where i left off, chapter 8. Im loving the game, and will probably finish it between today and tomorow, but its far from flawless. One of the best games this year tho, easily (some would say the best even)
My main problems is that the cover system can be a bit janky at times and that's pretty much it. Also I have no trouble on the linear platforming, the game wasn't supposed to be complex so if people want to play a more in depth platformer then go play tomb raider or something.
Cover was a little wonky, Camera was a bit fucked up in some spots
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