Unprofessional Fridays of Tsushima
Unprofessional Fridays
Game Mess Mornings 05/17/24
GrubbSnax
8-4 Play 5/17/2024: ONE ANIMAL’S WELL
8-4 Play
The Community Spotlight 2024.05.18
The Community Spotlight 2024.05.11
The Community Spotlight 2024.05.04
Concept »
A vertically-scrolling shoot 'em up in the Xevious franchise. Adds bosses, power-ups and a story to the Xevious model.
A Famicom Disk System helicopter shoot-'em-up by Jaleco. The second in their Big Challenge! series.
A vertical shoot-'em-up from Namco where the player controls a helicopter
An Arcade shoot-'em-up developed by Capcom. The NES version was exclusive to North America.
A top-down, vertical-scrolling shooter from the late 80s.
A vertical scrolling shoot'em up developed by Maxwell Technology.
An "alternate" version of the original vertical scrolling game, 1943. It was never released outside of Japan until it was included on the Capcom Classics Collection.
A top-down vertical-scrolling shoot 'em up.
A fast based vertical scrolling shooter written by John Phillips, the man behind Nebulus (also known as Tower Toppler).
A shoot 'em up spanning four diverse levels. Players control a ship that can morph between a ground based tank and air attack ship.
A shoot-em-up for the Sega Master System that took advantage of the SegaScope stereoscopic 3D glasses.
A vertically-scrolling shoot-em-up from Compile and the first of their Aleste series. The Sega Master System version was localized as Power Strike for Western territories.
Gain Ground is a tactical top-down shooter, originally released in arcades. It was later ported to the Master System, Genesis and Turbografx-16 CD.
A NES game based on the famed Paris-Dakar Rally, developed by ISCO. While ostensibly a racing game, the style of gameplay tends to change per level.
A fast-paced vertically scrolling shoot 'em up. The player has to fight off aliens from the Boondoggle Galaxy.
Once again, the player must rescue cargo from space pirates in this sequel to the classic room-based shoot 'em up
A vertical shooter similar to Commando that was released on many early computer systems.
1943 is a vertical shooter made by Capcom. It is the sequel to 1942.
Take on the role of a leaf-shaped bird flying over the sands of ancient Egypt for reasons that aren't really explained.
A helicopter shoot-'em-up developed by Sega. The Arcade version made use of Sega's 3D super scaler technology to create city environments where the buildings would appear to have depth. The subsequent home versions sadly lacked this feature.
A vertically-scrolling shooter made by Sega for arcades, and later ported to home computers.
The sequel to River Raid. It was very similar to the original but with minor gameplay changes and a graphical overhaul.
A sequel to the original Ninja-Kid (Ninja-kun), Ninja-Kid II is a side-scrolling platformer action game for Arcades. It is also known as Rad Action and JT-104, and was later ported to the NES in Japan only.
A first-person shooter and port of the Japanese arcade game "Empire City: 1931" for western home computers.
Super Contra, also known as Super C, is the sequel to Contra. In addition to side-scrolling levels like its predecessor, Super Contra introduces top-down levels, which replace the third-person segments of the original. The NES version, uses the same gameplay engine as the NES version of Contra, with some levels not featured in the arcade version.
A vertical military shoot 'em up developed by Toaplan and published by Taito in 1987.
An action game for the Famicom Disk System by Vap Inc in which the player controls a sentient kicking tomato. It was never released outside of Japan.
Stinger is a shoot-em-up developed by Konami. It is the North American version of the sequel to Twinbee.
This edit will also create new pages on Giant Bomb for:
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Use your keyboard!
Log in to comment
Log in to comment