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    WCW vs. nWo: World Tour

    Game » consists of 3 releases. Released Nov 30, 1997

    WCW vs. nWo: World Tour is the first of four THQ Published wrestling games on the Nintendo 64, developed by AKI.

    Short summary describing this game.

    WCW vs. nWo: World Tour last edited by KungFu_Grip on 07/25/20 11:19PM View full history

    Overview

    WCW vs. nWo: World Tour is the first in a line of wrestling games developed for the Nintendo 64 that was developed by AKI Corporation and published by THQ, it is the sequel to the PS-one game WCW vs the World, and the sequel WCW/nWo Revenge was the second and last WCW game for the Nintendo 64, followed by WWF WrestleMania 2000 once the WWF license had expired from Acclaim, and finally WWF No Mercy. Each game shows a huge progression from the last, and probably makes the Nintendo 64 the console of choice for any wrestling fan of the era, and still considered by many as the best era in wrestling games and wrestling too, the “Attitude” Era.

    AKI also developed two games in Japan Virtual Pro Wrestling 64 and Virtual Pro Wrestling 2.

    Game Modes

    • WCW VS nWo - 5 vs. 5 Elimination style match pitting only WCW vs. nWo
    • Exhibition - Featuring 1 vs. 1, 2 vs 2 Tag Team match, 2 vs. 1 Handicap Match and Battle Royal 4 player elimination match
    • League Challenge - Main single player mode where player competes against all wrestlers from the four Promotions to unlock hidden leagues and wrestlers
    • League - Round Robin style league for for up to eight singles wrestlers or Tag Teams to compete against each other in
    • Tournament - Knock out tournament for up to eight singles wrestlers or Tag Teams

    Gameplay

    WCW vs. nWo has a very simple combat system, based on the Fire Pro Wrestling series. Grapple moves are performed by using a strong or light grapple, performed by holding down the A button or tapping it. Also, a strong or light strike can be performed by holding the B button down or tapping it.

    Once in a grapple, a move can be executed by pressing the A or B buttons, either with the D-pad in the neutral position or a combination of up and down being pressed, offering a wide variety of moves that could be executed.

    Also in a grapple, the opponent can be "whipped" towards the ropes or turnbuckle using the Left-C button. Upon bouncing off the ropes and returning to the player, either variant of the grapple or strike could be executed. In the turnbuckle, much like with standard grapples, up and down on the D-pad with a press of either A or B will execute different maneuvers.

    Players can run using the left-C button and perform a running strike by pressing the B button. Also running into the turnbuckle will cause your wrestler to climb up it and releasing the button would perform a diving attack, depending on the position of your opponent and if they were standing or lying. With certain wrestlers it is also possible to dive out of the ring by pressing A at the correct time while running at the ropes as your opponent is outside.

    Taunting was also controlled by the use of the analog stick by pushing it in any direction, allowing you to raise your spirit meter. Once raising the meter to maximum it flashes with the word SPECIAL, giving you a limited time to perform the wrestlers special attack, which is often the wrestler's signature finishing maneuver. This is done by a strong grapple either from the front or rear of the opponent and tapping a direction of the analog stick.

    Over the course of the game series AKI further refined the control scheme, improving it with each passing game and offering a wider range of moves and ways that can be done by the time they finally released WWF No Mercy.

    Roster

    There are 42 wrestlers to select from in the character select screen, but about only half of the roster were based on their WCW-contracted counterparts. The developers of AKI employed various facsimiles of Japanese wrestlers--to waive copyrights and licensing--of their concurrently developed Virtual Pro Wrestling 64 into the roster of WCW vs. nWo to add depth to the roster tally, even if it was at a superficial level. The factions of Dead or Alive and the Independent Union are fictional composites of the Japanese promotions Frontier Martial-Arts Wrestling (FMW) and Michinoku Pro. At an initial glance, it is quite an impressive roster. However, when compared to VPW 64, it becomes plain to see that WCW vs. nWo was given the short end by having dozens of wrestlers less than its Japanese analog. This matter can be assuaged by the assumption that most of its potential audience would have been confused by the inclusion of 80 odd ersatz Japanese wrestlers. At least WCW vs. nWo has the distinction of having "nWo Sting" (as a unique character), Glacier, Wrath, and the purely fictitious Joe Bruiser as exclusive members of its roster.

    The fictional characters and promotions created for this game are delineated by their real counterparts in parentheses.

    WCW

    nWo

    DOA (FMW)

    • Sumo Jo (Genichiro Tenryu)
    • Kim Chee (Koji Kitao)
    • Blackheart (Tarzan Goto)
    • Puchteca (Atsushi Onita)
    • Hannibal (Hayabusa)
    • Powder Keg (Kodo Fuyuki)
    • Dim Sum (Jado and Gedo)
    • Saladin (Abdullah the Butcher)
    • Ali Baba (Tiger Jeet Singh)
    • Wrath - Hidden

    Independent Union (Michinoku Pro)

    • Black Ninja (The Great Sasuke)
    • Shaolin (Jinsei "Hakushi" Shinzaki)
    • The Unknown (Super Delfin)
    • The Claw (Gran Naniwa)
    • Black Belt (TAKA Michinoku)
    • PacoLoco (Dick Togo and "Terry Boy" Men's Teioh)
    • Shaman (Shunji Takano)
    • Master Fuji (Yoshiaki Fujiwara)
    • Glacier - Hidden

    Whole World Wrestling

    • Joe Bruiser - Hidden (Muhammad Ali)
    • Black Widow - Hidden (Manami Toyota)

    Awards

     
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