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A Multi-Phase Boss is a boss that undergoes a significant and instantaneous change in abilities, attack speed, and/or attack pattern during the fight. These bosses do not fully regain health between forms and appearance changes are usually minimal, if at all.
Often the death of a boss results in the collapse or destruction of the building or lair that the fight occured in. In many cases there is no other action other than the boss's demise that is shown to trigger this destruction.
Eyons are immobile organisms native to Tallon IV.
The proud, colorful citizens of Chroma City. Many of them get enslaved by the INKT Corporation. Freeing them is one of the main objectives of de Blob.
Some enemies require the player to destroy them from the inside. Examples include the lake boss from The Nexus boat sequence in Gears Of War 2
Echo found in games when a character dies or gets KO'd. Particularly popular in fighting games such as Street Fighter 2, Tekken, Soul Calibur, and etc.
A soldier who specializes in throwing grenades.
Some enemies, when defeated or sufficiently harmed, split into two or more enemies.
Cross Genre Games take completely different gaming genres and place them together in a single game in an attempt to innovate beyond traditional gaming practices.
Currency, Tasty Snack AND Goomba Twocker all-in-one handy celestial body!
Yet another type of stage included in lots of games. Nefarious tin soldiers, deadly domino rows and letter blocks of death are some of the perils one might encounter in a Toy-Box Stage.
Cataquacks are waggling duck-billed creatures native to the pacific beaches on Isle Delfino.
A fanfare played at the end of a battle in which the player is victorious.
Usually seen in 3D platformers, these games ask you to collect certain objects to open up additional levels.
These games, franchises, characters, or companies have some connection with PlayStation Home. They could have some related digital wares available, have their own Space, or even be playable.
Most video game characters, even men, have no hair below their necks. Here are games where prominent characters DO have body hair.
A level in which everything is displayed on-screen at once, with no scrolling, flip screen, or 3D movement. Many '80s games consist entirely of single-screen levels.
The evil color sucking corporation in de Blob. They enslave the people of Chroma City and take their color away.
An object that instantly kills all enemies / destroys everything on the screen. Example: The Serious Bomb from the Serious Sam games.
Combat between ships dates back to antiquity, and in the 20th century expanded to include the use of aircraft.
A ship deck battle is a cliché battle scene found in the vast majority of Japanese RPGs. It takes place on a ship or an airship, pitting the protagonists against seamonsters or flying monsters respectively.
Whether searching for loot as a pirate, or attacking enemy ships in the navy, there is nothing quite like sailing the seas.
The leader and/or driving force. An example to follow.
Sometimes it's hard to resist the urge to accumulate a vast amount of valuables.
When developers and publishers can't resist putting themselves in their games, either in the title or actually within the game itself.
Anthropomorphic beings sent by God to wreak divine havoc. There are traditionally four horsemen, though their roles vary greatly depending on the game.
Harmonix's content delivery system that is available for use by amateur track author's and professional publishers alike.
A function or button that allows players to skip a difficult section of a game entirely.
An uninterrupted speech mostly given by a narrator or the main character. May include useful hints, interesting backstory, or character-related viewpoints.
The Natas Spin is achieved when a skateboarder spins on the spot whilst perched on a narrow object.
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