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Echo found in games when a character dies or gets KO'd. Particularly popular in fighting games such as Street Fighter 2, Tekken, Soul Calibur, and etc.
A soldier who specializes in throwing grenades.
Some enemies, when defeated or sufficiently harmed, split into two or more enemies.
Cross Genre Games take completely different gaming genres and place them together in a single game in an attempt to innovate beyond traditional gaming practices.
Currency, Tasty Snack AND Goomba Twocker all-in-one handy celestial body!
Yet another type of stage included in lots of games. Nefarious tin soldiers, deadly domino rows and letter blocks of death are some of the perils one might encounter in a Toy-Box Stage.
When a game usually a shooter gives you a weapon to begin your mission with. Normally they are used infrequently but can be relied on when all options and or ammo are gone i.e. pistols, grenades or knives.
Cataquacks are waggling duck-billed creatures native to the pacific beaches on Isle Delfino.
A fanfare played at the end of a battle in which the player is victorious.
Usually seen in 3D platformers, these games ask you to collect certain objects to open up additional levels.
A clan tag is a special ID found in multiplayer games where a player can put in a prefix to their online name that identifies themselves as part of a clan.
Nazi Zombies are a combination of two of gaming's main bad guys, Nazis and Zombies.
A level in which everything is displayed on-screen at once, with no scrolling, flip screen, or 3D movement. Many '80s games consist entirely of single-screen levels.
Roadblocks are used to prevent the transit in that road. They're used in videogames either to prevent the player to go in that direction or as a challenge the player must overcome.
An object that instantly kills all enemies / destroys everything on the screen. Example: The Serious Bomb from the Serious Sam games.
Combat between ships dates back to antiquity, and in the 20th century expanded to include the use of aircraft.
A ship deck battle is a cliché battle scene found in the vast majority of Japanese RPGs. It takes place on a ship or an airship, pitting the protagonists against seamonsters or flying monsters respectively.
Whether searching for loot as a pirate, or attacking enemy ships in the navy, there is nothing quite like sailing the seas.
The leader and/or driving force. An example to follow.
Sometimes it's hard to resist the urge to accumulate a vast amount of valuables.
That awesome feeling of a plane flying directly over your head. Making you feel like you're part of something big!
When developers and publishers can't resist putting themselves in their games, either in the title or actually within the game itself.
Anthropomorphic beings sent by God to wreak divine havoc. There are traditionally four horsemen, though their roles vary greatly depending on the game.
First starting out as simple machines throwing stones, artillery has evolved greatly and is an important weapon in war.
The action of inverting the controls for looking and aiming (i.e., instead of pushing up on the analog stick to look up, you push down.)
A function or button that allows players to skip a difficult section of a game entirely.
A concept where players actively hold their breath to steady their aim, sneak past zombies, or to avoid drowning.
An uninterrupted speech mostly given by a narrator or the main character. May include useful hints, interesting backstory, or character-related viewpoints.
The ability, through purchasing, winning, unlocking, or other means, to change your vehicle (usually for the better). Changes can be alterations to original vehicle or a completely new vehicle.
A giant flying eye that is a very common enemy in Final Fantasy games. Its attacks usually cause a variety of status effects making this one of the most annoying enemies in the Final Fantasy series.
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