epicsteve's Wolfenstein 3D (Xbox 360 Games Store) review

Doesn't stand the test of time

Wolfenstein 3D is a pioneer that can be credited for inventing the first-person shooter genre. To celebrate the release of the new Wolfenstein game this summer, Id Software and Nerve ported the classic 1992 PC game to PSN and Xbox Live Arcade. The end result gives a great opportunity for console gamers to experience one of the most important games in history, but doesn't necessarily produce a desirable game.


While some ported classics like Doom and Duke Nukem provide some bases of entertainment, and stand the test of time to some degree, Wolfenstein simply doesn't. The game is filled with too much empty space, non of the weapons are interesting, and the design of the environment has aged horribly. All the levels are designed as mazes, so naturally you'll constantly get lost and have no way to know where you're at because most of the walls/rooms are gray. So there's this constant strain of monotony that plagues the game, and the standards of today's gameplay design has put this game in an unfortunate spot of unplayability for new-comers.


To add to this, Wolfenstein is fucking hard, too. I had to lower the difficulty all the way to make it through the game's six levels. You have a fixed amount of lives per level, and when you die, you'll lose all of your weapons and be stuck with the standard pistol with limited ammo. You're never in a situation were you're over-whelmed by the volume of enemies, but considering one bullet can take away 35% of your health is a tad extreme, and that's on the easiest difficulty.


Wolfenstein's shortcoming are not unexpected considering the era it came from. While its faults are completely understandable, it doesn't necessarily make it a good game. It's a shame that Nerve couldn't at least give the option for a mini-map. Overall, Wolfenstein 3D shouldn't be played for enjoyment, but for either nostalgia or by anyone curious of where Doom, Half-Life and Halo came from.



3 Comments
Posted by Vod_Crack

I think Wolfenstein is much easier than Doom though yeah the level design does suck a bit.

Posted by EpicSteve
@Vod_Crack said:
" I think Wolfenstein is much easier than Doom though yeah the level design does suck a bit. "
In terms of enemy difficulty Doom is a much harder game.
Posted by murse2008

You cannot always knock a game for being too difficult. I for example had no problems finishing the six levels on Bring em on. It therefore has more to do with the player than the game in some cases and unless the game is unnecessarily punishing, which Wolf3D is not, you cannot fault the game for that.

And yes some of your criticisms are true, and yes not all games have equal skill in all games, but also remember that some gamers also enjoy a decent level of challenge.

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