Bloodstained: Curse of the Moon last edited by mento on 01/07/19 07:03AM View full history

Overview

Bloodstained: Curse of the Moon serves as a prequel to Bloodstained: Ritual of the Night. Just as Ritual of the Night is specifically riffing on the "IGAvania" Castlevania games like Symphony of the Night and Aria of Sorrow, which feature a heavy exploration element, Curse of the Moon hearkens back to the early NES Castlevanias (specifically Castlevania III: Dracula's Curse, which allowed the player to instantaneously switch between characters while playing) which were more linear action games, albeit with branching paths to the exit. Curse of the Moon features a much higher resolution than the NES was capable of, but its graphics and color palette were built with that system in mind.

Bloodstained: Curse of the Moon was originally developed as an early bonus to Kickstarter backers of Bloodstained: Ritual of the Night, but was later released as a standalone product. Curse of the Moon's story is set a few years before Ritual of the Night and serves to set up the latter game's antagonist and other cast members.

sizepositionchange
sizepositionchange
positionchange
positionchange
bordersheaderpositiontable
positionchange

This edit will also create new pages on Giant Bomb for:

Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.