@oursin_360: Thing is, there is Nightfall and Raid Matchmaking in Destiny 2. It's called Guided Games. The biggest problem with it though is it takes like 20 minutes to pair you up with players currently because there are more Seekers than Guides by a wide margin. Raids don't seem like they've gone very smoothly but I've heard good and bad things about Nightfall runs, especially on the easier week's for the Nightfall Guided Games has actually been alright.
On forcing PvP are you talking about the Call to Arms Weekly Milestone? I mean, you don't have to do that. Other than that you are not at all required to even touch the PvP in any way. My Raid Group doesn't touch it at all because they all hate the PvP. I only do Trials each weekend, because I hate the normal PvP, like a lot. But Trials is a whole other animal. Getting a group together that is good, and going Flawless is a fantastic feeling, though I felt a bit bad last night, we 6-0'd every team we faced even while carrying a guy.
The Sparrow you honestly don't need until the Campaign is over with. During the Campaign you don't really need it because everything is pretty close together and only for those few times when you aren't leveled high enough and need to do like Public Events would you need one and the only ones they show you on the map are pretty much around Devrim anyways so you don't really need it there either. Sparrows are also basically useless on two of the small planets as well, Titan and IO, because they are just too small to even utilize (maybe IO some). The Shader system is a big problem early on, not as much so later. I have so many Shaders I don't even know what to do with them anymore. The bigger problem is the Glimmer prices on Shading things like Ships, Sparrows, and Gear. It's just too expensive, especially after a player hits 280 and all of their Glimmer is going towards the mod system. I haven't had more than 50K Glimmer since I hit 280 weeks ago, and when Shading Ships is like 25K Glimmer, Sparrows like 15K, and certain Guns/Armors are like 3,750 Glimmer, it's just gets to be too much when every Mod purchase is 2,500 that needs 3 of the same type to create a Legendary which is 5K to slot or takes two to break down and another 1k Glimmer to reforge into another Mod. That gets extremely expensive when you want to Mod all 8 Gear Slots (more if you use more than 1 weapon in each slot like most people), and especially so if you have more than 1 character. I just now have all my characters Modded, and not even with the Mods I ideally want.
So there is a lot they need to work on fixing, hopefully in the coming months they smooth out these rough edges a bit more and a bit more. They usually do.
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