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Game » consists of 14 releases. Released Jul 07, 2000
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Kaiju is the Japanese term for monster or strange beasts, commonly associated with giant monsters such as Godzilla. Kaiju appear as enemies in games, but just as often they are controlled by the player.
Quest givers that task the player with killing an enemy or specific number of enemies.
A heavily armored soldier in the service of a lord or cause. Typically a champion of good and a defender of the innocent.
In greek mythology, a vampiric snake woman. Or in many other cases, vampiric snake women.
When the title of the game does not appear immediately at the beginning of the game, but rather after the first mission or prologue.
Character Theme: A recurring musical theme that accompanies a particular character.
The maximum capacity for leveling up something in-game (usually a character).
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
Games that incorporate licensed music from popular bands and musicians for their soundtracks.
A powerful attack in the Final Fantasy series, useable mostly when a character's hp is low or a certain condition has been met.
Whether it be to translate foreign lyrics, eschew copyright issues, technical limitations, or appeal to an American audience, these games had changes to their soundtracks when brought to the United States.
Collecting objects in a game such as weapons, armor, items, and currency. Loot is often associated with RPG games and MMOs with RPG elements.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Short for mana points or magic points, the resource required to use spells or other special skills in many role-playing games.
A recurring enemy in the Final Fantasy series, famous for its status-inflicting Bad Breath attack.
Games that feature an antagonist--someone who opposes the game's protagonist--that is a man.
This concept is for games in which at least one of the main characters is male.
A meter measured much like HP that depletes when you use magic, and depending on the game, regenerates over time or can only be regenerated through rest or potions. Mana is usually displayed as a blue bar beneath it's red counterpart, the HP bar.
Often called mandrakes, these root vegetables have a deadly scream.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Mercenaries, Soldiers for Hire, have been found fighting in conflicts since the dawn of human warfare. These hired guns show a desire to turn their talent in the art of death to a more profitable profession.
Game within a game. Can either have no effect on other portions of the primary game or have drastic impacts. In order to qualify as a meta game it must be outside the normal experience and have seperate rules that govern it.
In fiction, characters sometimes cut their hair to signify a great change or growth in themselves.
A box, chest, or similar reward beckons you to come near, but it is actually an enemy in disguise. Sometimes can be difficult to differentiate from a real treasure chest.
Card collectible game
A cloud of gas, often used as an energy source in RPGs.
A letter delivery service ran by Final Fantasy's ever lovable moogles in Final Fantasy IX and the 2006 remake of Final Fantasy III.
These furry creatures created a pact with humans to sell us important medical supplies and deadly weaponry miles away from any shops. Where do they keep all of this stuff?
A post processing effect that blurs and streaks the entire frame. Loosely based on the behavior of real-world optics.
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