Something went wrong. Try again later


    Concept »

    A new Terran support infantry unit equipped with massive grenade launchers on each arm.

    Short summary describing this concept.

    No recent wiki edits to this page.


    Marauder profile
    Marauder profile

    Realizing the need to defeat hardened Zerg carapaces, the Terran Dominion modified a Firebat combat suit to sport two large grenade launchers on each arm. Unlike most Terran infantry, many Marauders have never been to jail or have only been accused of light crimes.

    RoleHeavy assault infantry
    ArmamentQuad K12 Punisher grenade launchers
    ProtectionCMC-660 Heavy Combat Suit
    Resources100 minerals, 25 gas
    Supply2 units
    Transport slots2
    Build time30 sec
    Hit points125 (100 in Campaign without Kinetic Foam)
    Armor (armored)1 (+1 per Infantry Armor upgrade)
    Attack (ground)10 (+10 vs armored) (+1 per Infantry Weapons upgrade/ +2 vs armored)
    Cool down1.5 sec
    Attack range6
    Sight range10
    Movement speed2.25
    Built atBarracks
    RequiresTech Lab attachment
    Build dialogue"Let's have a blast!", "KABOOM, baby!", "Ohhh, it's on", "It's go time!", "It's about to get heavy"
    UpgradesCostResearch TimeResearch AtHotkeyEffect
    Concussive Shells50 minerals 50 gas60sTechlabGGrenades will now slow the speed of one non-massive target by 50%
    Stimpack100 minerals 100 gas170sTechlabTIn exchange for 20HP, the Marauder gets a 50% boost to movement speed and firing rate for twelve seconds
    Campaign UpgradesCostResearch AtEffect
    Jackhammer Concussive Shells$70,000Hyperion ArmoryShots will slow down the target and all nearby enemy units. Does not work on massive units
    Kinetic Foam$90,000Hyperion ArmoryIncreases HP of the Marauder by 25 to match the multiplayer version.

    Marauders are very effective against armored units like the Stalker and Roach. With Concussive Shells, Marauders can also defeat melee units like Zealots and Zerglings by endlessly kiting them. With Medivac support, they are incredibly hard to kill. Marauders are frequently loaded into Medivacs for counter drops on the enemy base. The Marauder is part of the dreaded Marine Marauder Medivac combination.

    In campaign, Marauders are not nearly as effective as their multiplayer counterparts due to their lack of Stimpacks.


    Terran: Siege Tank, ThorTerran: Marine, Banshee
    Protoss: Stalker, ImmortalProtoss: Zealot, Void Ray
    Zerg: RoachZerg: Zergling, Brood Lord

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.