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Game » consists of 15 releases. Released Sep 30, 2014
Halflings, also known as hobbits, average about three and a half feet tall. They have an innate affinity to nature and possess both the agility and dexterity to make great rogues. Halflings are generally good people, but also have a mischievous side that my infuriate others.
Any stealth operative or athletic character knows this ability. Necessary if you're hanging on a ledge and don't want to fall.
Havok Physics (Havok) is a physics API developed by Irish company Havok and released in 2000. It is used in video games as a physics engine, allowing for realistic interactions between in-game entities.
A heads-up display is a graphical overlay of vital information used in most modern games.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
Equines that go 'neigh' and tend to eat hay. Some are the stars of motion pictures. The truest of companions to many adventurers.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
Pursuing and killing or capturing wild animals for sport or food.
Whether a character never ages or is invincible, immortality represents the inability to die. Sometimes this is a blessing, sometimes it is a curse. Either way it usually makes for an interesting game mechanic.
An in-engine cinematic is a type of cutscene that is rendered in real time using the game's graphics engine.
A game that takes place between the events of two previously-released entries in a series, whether those be games or other media like films.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
A heavily armored soldier in the service of a lord or cause. Typically a champion of good and a defender of the innocent.
When the title of the game does not appear immediately at the beginning of the game, but rather after the first mission or prologue.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
A graphical effect used in video games where an object blocks light and around the edges of the object the light is significantly brighter than normal.
Some games will give the player hints and tips on how to play while the game loads.
This concept is for games in which at least one of the main characters is male.
The ability to influence and control the thoughts of others.
The minimap is a small, simplified version of a larger map. This plays a vital role in many games, especially Real Time Strategy, where it is important to have an overview of the entire map.
When monsters in a game can turn on each other after an accidental injury and fight to the death instead of focusing on the player, or when some of the player's enemies also hate each other, and will attack each other on sight.
A post processing effect that blurs and streaks the entire frame. Loosely based on the behavior of real-world optics.
Animals that can be ridden by players to get around faster.
Combat based on organic (or similarly functioning) mounts. This can include melee or ranged attacks from horseback.
A circumstance in video games where the player will defeat large numbers of enemies without any assistance from AI or other players. This may occur for part of a game or the entirety of it.
Non-linear level design where the player is able to freely traverse the game world and choose where and when to visit certain areas in the game.
Options menus give you the option to change anything the game lets you change. Whether you want subtitles or not, sound effects or not, the game to be harder or not, anything you want that the game lets you change, you can change in the options menu.
Orcs/Orks/Orques are a fictional race of tough humanlike creatures, often with green or black skin, originally coming from the Saxon word for the Normans during the invasion, meaning demon or foreigner.
Over-the-shoulder is a camera view point popularized by Resident Evil 4 that is featured in most modern third-person shooters and third-person action games.
A path finding middleware for video games.
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