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Game » consists of 5 releases. Released Nov 01, 2009
An important game mechanic in the Persona series. Social links represent the people you meet, and each are associated with a single Arcana. It is called Community in the Japanese versions.
Souls are the spiritual essence of living things.
A private extracurricular club at Gekkoukan High School. Its members are individuals with the "potential," the ability to keep their consciousness during the Dark Hour, and call forth their Persona. Shuji Ikutsuki acts as their sponsor.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
Those that attend a school seeking knowledge. In many video games (especially RPGs) students, most commonly high school students, are the protagonist of the game.
A succubus is a demoness with the appearance of a beautiful woman that seduces men to steal their energy during sexual encounters.
The act of taking one's own life.
Summoning involves bringing a distant ally into battle to either perform a single, devastating attack or to fight on the behalf of the summoner.
Commonly found in fighting games, a super meter increases when either a character takes or gives damage (depending on the game). There are many variations on the super meter, depending on the franchise or game.
Games often sexualize their female characters. A lot of the time it comes in the form of a really out of place swimsuit scene.
In video games set in schools, teachers typically play a major role in the development of the students.
People who are aged during the growth period of adolescence, traditionally between 13 and 17 years old.
The Titans were the first generation of deities in Ancient Greek mythology. They were a powerful race of divine beings, ruling during the Golden Age. Their reign was ended when their progeny, the Gods, overthrew them during a bloody battle for control of the heavens.
The 2009 Tokyo Game Show (TGS) took place between 24-27 September at the Makuhari Messe in Chiba, Tokyo. The theme for the show was 'Game, it's so energetic!'
A tragic hero is a protagonist who makes several mistakes to fall from glory, or is affected by tragedy and seeks revenge or redemption.
Some bosses transition through two or more forms during the course of a fight. Each form has its own abilities and health separate from those of other forms.
Device used by games with text boxes to show that a mysterious and/or unknown character is talking. Mostly used in games coming from Japan (at least nowadays).
A personality archetype with a name that arose from Japanese fandom. It describes a person with cold, aggressive, or confrontational exteriors that are rather soft or kind deep down inside.
Weapons designed to be wielded with both hands, typically due to their size in relation to the one wielding them. Examples include longswords, claymores, lances, scythes, and giant hammers among others.
Unicorns are mythological creatures, usually thought of as magical, intelligent horse-like entities with a single horn on their forehead. They can be fierce forest protectors and are a symbol of chastity and moral pureness.
You think that single peasant, waving his scythe, is by himself? Think again: he just REPRESENTS what is likely a throng of bloodthirsty farmer types.
The unreliable mentor is there to teach and guide you sometimes. Though other times, you just don't know what their intentions are, and whether you should trust them or not.
Valkyries are maidens who serve Odin. They take slain warriors to Valhalla.
After overcoming the intense trials and troubles of the quest, the hero reaches the final encounter with the antagonist and defeats him easily. Whether this is for cinematic value, an example of the characters grown power or some metaphor for the weakness of evil, this boss acts as a "victory lap" at the end of a game.
Some video games feature characters that play video games themselves, with the player sometimes taking control of the character playing the game-within-a-game. This also includes game characters who explicitly mention that they play video games.
Fifth in the angelic hierarchy, Virtues are employed to create miracles such as healing disease. They can also strengthen humans' patience and will bear the burdens of the weak or overworked.
A sub-genre of adventure games, visual novels are a form of interactive fiction that usually have very little in terms of gameplay but often focus more on extensive storytelling, character interactions, decision-making and branching narratives.
The cool way to walk, with one or more hands in the pockets.
Describes magicians using the element of ice. It's also valid for beings distinguished by elements, like dragons.
For games that have either wholly or partly Japanese title names.
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