Power Bombcast: The Skin Doesn't Quite Fit
Giant Bomb Presents
Game Mess Mornings 05/03/24
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Game » consists of 6 releases. Released Jul 19, 2002
Happens to F.L.U.D.D off-screen.
Propelling oneself with kinetic usage of limbs while submerged in liquid (or otherwise fluid material).
Platforms that sway back and forth in a curved manner.
The Tanooki are raccoon-like humanoids that inhabit Isle Delfino in Super Mario Sunshine. Only three appear in the game.
Tanuki are a type of raccoon dog native to Japan. In folklore, they are capable of shape-shifting.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
When a certain amount of time is given to the player to reach a goal or finish an objective.
Games whose main character is so egotistical that the whole game just HAS to be named after them.
Toads are a species of intelligent mushrooms and the dominant species of the Mushroom Kingdom.
When a normal jump isn't enough and when a double jump just wont cut it, there is the triple jump. Just like a normal jump and a double jump, with the extra third jump in the end. Few games utilize this, and the more common double jump is often instead.
Reptiles known for their hard shells.
The Tweester is a tornado like enemy found in several Mario games. It usually doesn't harm you, just blow you away to places or ways you probably don't want to go to.
Video games contain a lot of activities for players to do underwater, from exploration to combat. Sometimes games treat water as simple low gravity movement, while other games treat underwater more realistically.
If the protagonist is standing on an unstable platform for a certain amount of time, it will eventually drop. Usually there is a pit below, or some other hazardous danger.
Verticality relates to the scale of spaces in a game and the player's ability and freedom to traverse them. It implies that a player has freedom of movement that extends to vertical planes through abilities, vehicles, or level design.
A stance or movement by a video game character celebrating a current accomplishment.
A video game protagonist's enemies come from more than just the Animal and Mineral kingdoms. P-O'd plants have been battled by everyone from plumbers to the undead.
Also known as a triangle jump, this is the ability to hit a wall and propel yourself off of it like you were some kind of crazy ninja or parkour fiend.
Realistically rendered water can really immerse you in a game. Just don't try to dive into your TV!
A level that takes place either in or near water.
Variable and dynamic simulation of weather conditions can be used to add variety, atmosphere (a rainy day in an RPG) and/or challenge (rain on the racetrack in a driving game) to a game.
Wigglers are enemies that look like caterpillars. They first appeared in Super Mario World, where if Mario, Luigi, or Yoshi jumped on it, the Wiggler would turn red and start running fast, as well as being able to move in the character's direction.
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