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Game » consists of 7 releases. Released Jan 21, 1999
A game that uses a mixture of 2D & 3D techniques. Commonly used to describe the use of either 3D graphics restricted to a 2D perceptive, or 2D graphics used to fake the appearance of a 3D perceptive.
When someone is androgynous, they have a mix of masculine and feminine aspects, or they have the appearance of being in between male and female. A common aesthetic in Japanese media and games.
Using any form of input or interruption to cause a character's sprite or 3D animation for landing/attacking/etc to drop frames and stop early. This allows you to instantly keep moving or attacking rather than waiting for said animation to finish going through all its frames.
Combos where constant inputs from the player aren't required. All that is required is that the first hit connects and then the Combo will play out until it is completed, or the player on the receiving end escapes.
Banzai Bills are the Bullet Bills larger cousins. They advance slowly and can be defeated by a single jump attack.
Bedrill is a Bug/Poison type Pokémon that evolves from Kakuna. They totally look like bees.
Blastoise is a Water-type Pokémon that evolves from Wartortle. It is the mascot of Pokémon Version Blue, appearing on the cover of the game.
Bonus levels, rounds, or stages give players a chance to gain extra points, powerups, or lives. Occasionally bonus stages will play completely different than the rest of the game, like as a slot machine or pinball minigame.
A distinct and predictable pattern of attacks or movement a boss takes. This can be based in reaction to a player's actions or simply a stringent script the boss adheres to.
AI Bots are computer-controlled game characters that substitute for characters that are otherwise typically played by a human, and are most commonly found in multiplayer games.
Bronto Burt is a recurring enemy from the Kirby series. Burt goes almost everywhere by flying.
Butterfree is a Bug/Flying type Pokémon that evolves from Metapod.
Button Mashing is a term used to describe gameplay where certain skills can be only realized explicitly through mashing buttons, a reckless player trying to get results or when the game rewards the player(s) who bash buttons the fastest. The latter example is common in Party Games.
Potentially deadly in the real world, annoying and funny in the animated world.
Chansey is a normal-type pokemon first found in the original Pokemon Red/Blue. Chansey is the evolved form of Blissey and keeps a lucky egg in its pouch at all times... What will hatch?
A concept in games with multiple characters, a screen with pictures of all playable characters with the possibility of stat listings.
Charizard is a Fire/Flying-type Pokémon that evolves from Charmeleon.
Charmander is the fire-type starter Pokémon first seen in Pokémon Red/Blue. Charmander uses the power of its fiery tail to attack the enemy and eventually evolves into Charmeleon.
Clefairy is a normal type Pokémon that evolves from Cleffa and can evolve into Clefable with a Moon Stone.
The continue is a classic gaming concept, and usually arises when the player "dies" or fails in the game. Usually some loss is tied to a continue, in a form of a "life" or something of other value.
A character with the ability to copy or steal powers or weapons from their enemies.
The ultimate pressure feature. Players have to complete the task at hand, be it defeating opponents or cutting the right wire, in the allotted time.
A crossover occurs when a character from one franchise makes a special appearance in a game from an unrelated franchise. Some games are specifically designed to be crossovers that bring together characters from two or more franchises.
Aspect of team multiplayer in which each team is given a limited number of respawns. A team is defeated when all respawns have been consumed and all members of the team are defeated.
Some games, despite being on platforms whose default controller is a gamepad, allow the player to move a mouse-style cursor around freely in order to select menu options or perform gameplay actions.
A divekick is a gravity-defying move found in many fighting games that allows an airborne fighter to propel themselves downward at their opponent at a high rate of speed.
A double jump is the ability to jump while already in mid-air to get some extra lift. In reality, double jumps are not possible and violate fundamental laws of physics.
A draw occurs when two or more players end a versus match where no player is determined to be the winner. This can be caused by a double knock out, or when players have an equal point value at the end of a set period of time.
A Dream Match is a game (usually a fighting game) that combines many different characters from various eras of a series, including those who have died or retired, or from alternate continuities. They are almost always non-canon events.
When a character goes to the edge of a platform and starts to wobble. Most commonly seen in side-scrolling platformers.
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