Power Bombcast: The Skin Doesn't Quite Fit
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Game » consists of 4 releases. Released Sep 09, 2008
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
A proprietary video codec (.bik/bk2 extension) developed by RAD Game Tools and used in a very large number of video games.
When a venue in a fighting or wrestling game is enclosed around the combatants. This generally prevents ring-outs.
Character Creation refers to characters created by players themselves, rather than developers.
A real-life athlete who appears on the cover art of a sports game. Usually an up-and-coming star in the sport or a perennial fan favorite.
The 2007 E3 Media & Business Summit took place at the Barker Hangar in Santa Monica, California on July 11-13.
The 2008 E3 Media & Business Summit took place at the Los Angeles Convention Center in Los Angeles, California on July 15-17.
Finishing moves are typically moves that end a fight in a traditional fighting game.
FreeLC is free downloadable content. It is a sub-category of DLC which encompasses only free downloadable content.
Games based on TV shows, which includes live-action and cartoons.
A grapple is a maneuver in which one character grabs an enemy and usually throws or damages the enemy. Most grapples occur in fighting games.
Havok Physics (Havok) is a physics API developed by Irish company Havok and released in 2000. It is used in video games as a physics engine, allowing for realistic interactions between in-game entities.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Two or more characters are featured on the game's box art.
The 2008 Penny Arcade Expo (PAX) took place at the Washington State Convention & Trade Center in Seattle, Washington on August 29-31.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Professional wrestlers have appeared in loads of games over the years.
Scaleform is a software development kit used to integrate Flash based user interfaces with game engines.
Player assignable points that unlock or enhance skills allowing for character customization.
Multiple fighters/people ganging up to fight another fight/group of fighter.
Extra objects, characters, or content in a game that can only be accessed after completing a certain task such as completing the game, or by using cheat codes.
Developed by Epic Games, Unreal Engine 3 is the third generation of the Unreal engine, and is base for numerous games, such as Unreal Tournament 3, Gears of War and Roboblitz.
Wii and Wii U games that can be played using the Classic Controller (Pro).
Achievements that are given to the player to show just how much they suck... usually.
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