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Games with covers depicting a character with their mouth open, often used suggest that the character depicted is yelling.
Picking the gender of your character can help immerse you in the game world. Sometimes this leads to different abilities in-game, sometimes it means nothing at all.
Hammer Ons and Pull Offs (often shorthanded as HO/POs) are Guitar Hero/Rock Band notes that you can play without strumming. They always follow at least one note you do have to strum, then you can continue playing just by pressing the fret buttons.
Havok Physics (Havok) is a physics API developed by Irish company Havok and released in 2000. It is used in video games as a physics engine, allowing for realistic interactions between in-game entities.
A heads-up display is a graphical overlay of vital information used in most modern games.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
A console game is high definition if it operates at a resolution of at least 720p, or 1280x720. A console able to achieve this resolution is HD-capable. For a variety of reasons, the term does not apply to PC games.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
Hip-Hop is a type of urban culture that has been featured in many videogames to varying extents, in movies, and in all around pop culture. Hip-Hop includes Rap music/Emceeing, graffiti art, DJ'ing, and breakdancing.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
In-Game Advertising is the placement of advertisements for real-world products within the game, sponsored by companies external to the developer.
The 2006 Interactive Achievement Awards celebrated the best games of 2005.
The 2007 Interactive Achievement Awards celebrated the best games of 2006.
Some games feature end credits that scroll over a playable segment of action.
With the internet in full swing, some games reflect its leak into popular culture by making references to the World Wide Web.
Games in which the player is judged how well he or she sings along to the words onscreen.
Some rhythm games depend entirely on the sync between audio, video and the controller. Lag Calibration is the in-game concept of modifying how the game syncs the two former to the latter.
A leaderboard is a way for players of any multi-player game to know where they rank within the game's community.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
Games that incorporate licensed music from popular bands and musicians for their soundtracks.
Some games will give the player hints and tips on how to play while the game loads.
Whether it's for minimalism or a lack of artistic effort a lot of games use only the games logo as it's boxart. Examples would include all Final Fantasy's after VII in PAL and Japanese territories, Gran Turismo 3, Portal, Turok 2: Seeds of Evil, Metal Gear Solid and more!
This concept is for games in which at least one of the main characters is male.
Small payments made with actual money which result in an in-game bonus, such as an extra item, character, etc...
Games that feature support for Nintendo's Mii avatars.
An online multiplayer grouping system that allows players to join a party and "travel" from match to match together automatically.
Sometimes one playable character just isn't enough.
They are more than a fish. They are more than a man. Death will rise from the tides, they are murloc.
A page that summarizes and list games that allow for music creation, from early titles like Mario Paint, all the way to Guitar Hero World Tour.
The ability to transfer songs from one music game to another, often by using a one time use code.
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