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Dave Lang's Top 10 Games of 2014

Welcome to the Lang Zone, where the baseball caps are always backward, the first three rows are a designated "splatter area," and moon Nazis get bopped every damn day.

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Dave Lang is the inhuman monster behind Iron Galaxy, developer of well-regarded games like Divekick, Killer Instinct: Season 2, and Wreckateer. He also was instrumental in founding Team GFB, the most villainous stable in professional video game wrestling history. Watch the car crash unfold in slow motion via Twitter.

So, first off, a few caveats:

1. I didn't play many games this year. Work was busy, I had a record-setting travel year, and occasionally my family would elect to interact with me. So, not much gaming.

2. I don’t think I finished a single game on this list except for Trials Fusion (and that probably doesn’t count), so if you're wondering why I’ve got so many indie games here, that’s the reason. I had a lot of fun with stuff like Sunset Overdrive, Advanced Warfare, etc., but since I only scratched the surface of the bigger games, I had a hard time putting them on this list, whereas the 3 hours I put into Sportsfriends proved more than enough for me to whole-heartedly recommend it to anyone.

Extra-Life PSA: I’m still working my way through some of the Extra-Life reward stuff. I’m going to attempt to finish off the rest over holiday break, so if I owe you a game code, or a phone call wherein I tell you “Get Fucked Boi!” you can be reasonably certain that will happen soon. If the new year rolls around and you still haven’t heard from me, PM me here (my Giant Bomb user name is da5id).

Extra Game! I didn’t want to put this in my Top-10 because we did a tiny, tiny, tiny amount of work on it, but I really like Destiny. I have one character and he’s not close to maxxed out yet, so the most common complaint I’ve heard about this game (Not enough content) doesn’t exist for me. The core mechanics are amazing, I find the visual design of the world a great mix of familiar and mysterious, and when a Green orbs pops out of an enemy and rolls around their corpse I still get a shot of adrenaline. As a casual Destiny player, I love that I can hop into the world for 15 minutes or set a longer chunk of time aside for a Strike with friends. It’s a very low-commitment online shooter, which is something I can totally get behind.

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10. TowerFall

This game baffles me. I think most people agree that for competitive games to be good, they need to be “fair,” and by “fair” I mean “you need to understand why you died and realize it was completely avoidable.” Strictly speaking TowerFall adheres to this rule, but only if you posses super-human situational awareness. With four players zipping around the same screen, environmental hazards, special arrows, etc., there’s times I die and don’t feel I could have done anything about it…and somehow in TowerFall this doesn’t bother me at all. I just laugh. You gotta laugh! Throw in all the custom ruleset stuff, and there’s always something new to try. Every time I play with with my kids (ages 11, 8 and 6) it’s a guaranteed good time.

9. Nidhogg

I first played this at IndieCade a few years ago and bodied Adam Heart so hard he swore he’d never face me again. I think it’s the only video game I’ve ever legit beat him in. I crushed him in a ping pong money match once, but I kind of tricked him into thinking I stink at ping pong prior to playing, so I’m not sure that counts.

Nidhogg! Risk versus reward is a pretty common notion in video game design, but Nidhogg is a profound demonstration of just how far you can go on this alone. Should you throw the sword or hold onto it? Try to bait out an attack or charge in full-speed? Every choice matters, and much like a traditional fighting game winning is as all about predicting what your opponent will do, and then punishing them when you guess correctly. Also, it’s got a divekick in it. Pretty great.

8. Lethal League

There’s a lot I love about Lethal League. The character design is amazing; the fact that the “main” character is basically a member of the Baseball Furies should be enough to get any right-thinking person excited about this game, but in the event it’s not you’ve also got a skateboard riding robot, or an alligator that swats the ball with his tail (he’s an asshole) to choose from.

The quick pace of the game is its greatest strength. You don’t have to spend an hour getting crushed just to learn one or two valuable things for the next time you jump in. After about 30 minutes you’ve learned everything you need to know about that game, at which point you are on the long road to mastery. I lost more money matches in this game than any other in 2014 and I’m still in love. Hard to think of a better recommendation than that.

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7. Hitman Go

Fun fact! We actually bid on this game and didn’t get it. At the time I was bummed out, but Hitman Go is probably better than what we were going to make, so I guess this is a classic "all's well that ends well” situation. It’s got a lot of things going for it; the board game visuals are completely complementary to what Square Enix Montreal did with the gameplay. The game is mechanically simple, but gets difficult quickly, and they sprinkled in just the right amount of assistance for the mobile crowd. It’s quite the departure from a traditional Hitman game, but I think they did a fantastic job of picking the parts of Hitman that are right for mobile, and exploiting them to the fullest.

6. Geometry Wars 3: Dimensions

I got this on Thanksgiving and wasn’t expecting much based on some of the Twitter chatter I had seen. Turns out Twitter is a bullshit factory (who knew?) and this game is certified rad. Playing through the campaign is super fun; the fact that no two play fields are the same isn’t just novel, learning the quirks of some of the more esoteric designs is super-fun in and of itself. The addition of boosters to your ship’s capabilities isn’t revolutionary design, but it successfully adds another variable to keep the game feeling fresh. I’m not stopping until I’ve crushed Nick Chester on every leaderboard, so I’ll probably see you in about 30 years.

5. Velvet Sundown

Patrick made me play this during our Extra-Life Stream, and I got more into it than I ever would have guessed. Barely a game by any standard, but enthralling nonetheless. My time in Velvet Sundown is bisected into two discreet parts: I begin every session trying to sleep with someone, and when that (inevitably) fails I try to get to the bottom of whatever is happening on the yacht on this misadventure. The cast of characters, while an odd assortment of people to be sure, all have their own unique reason for being there, personality, and desires. The fact that I have a thing for Linda and want to see Jack rot in hell is pretty amazing, all things considered. Shoutouts to my big homie Boyle.

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4. Sportsfriends

When I think about my best gaming moments of 2014, many of them are playing Sportsfriends. Me and Ramon bodying everyone in HOKRA, making people in the office rage quit during Super Pole Riders, that day BaraBariBall finally clicked with me, or watching my kids play JS Joust at Bit Bash are all stand-out moments for me. It’s an amazing value proposition, and it’s hard to imagine someone who loves games wouldn’t find something to like in Sportsfriends.

3. The Banner Saga

When I say this game is hard, I’m not referring to it’s difficulty. It’s a throwback to games like Baldur’s Gate where you could lose loved party members at the drop of a hat. When playing Banner Saga, I never thought “this game isn’t fair,” instead I thought “life isn’t fair.” So when I say it’s hard, just know it’s as hard as when Omar said “Oh, Indeed.” Possibly harder. Banner Saga doesn’t feel like a game made by a handful of people at a brand new studio.It excels at everything it attempts to do. Fully realized world? Yep. Amazing presentation and aesthetic? For days. Is it fun? Oh, Indeed.

2. Trials Fusion

This is probably the game I played more than any other in 2014. I’ve always loved the series, and in this edition I feel like they finally smoothed out the difficulty curve to perfection. There’s not too much to say about this one, you probably already know if you’ll love it or hate it. Guess how I feel?

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1. Wolfenstein: The New Order

One of the hardest design challenges of working on “big” games is fighting player boredom. How do you make doing (essentially) the same thing for fifteen hours fun? Some games tackle this by sprinkling in new weapons and abilities over the course of the game, others try to do it with an entertaining story, and some like to mix in different bits of gameplay to spice things up. Wolfenstein uses all of these tricks, and it uses them well.

The team at Machine Games made a modern World War II shooter, plucking the best parts of a World War II game (the cause) and replacing the bits that drag down that experience (archaic weapons, overused locations) in fun ways. I would have loved to have been in the meeting when they told Bethesda they were going to send the player to the moon on a space shuttle.

107 Comments

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verydeadly

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Edited By verydeadly
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I CAN FLY

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TreeTrunk

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Edited By TreeTrunk

Wolfenstein Woo!

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mackgyver

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We miss you on Giantbomb Dave. COME BACK TO US!

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enai

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Edited By enai

Confirmed! Dave Lang HATES video games!

<3

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JSwan13

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Edited By JSwan13
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me3639

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2 of the best moments from the Lang zone was his discussion on the bombcast where he broke it down on everything from getting the rights for Windjammers, to how games today are 90% art. The other, watching him play PT. One of the remaining reasons i still visit.

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kasaioni

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2014 has been a good year for the Lang Zone.

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csl316

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Another Wolfenstein pick! Me and Dave and Drew are the best video gamesmen!

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splodge

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Seriously you guys just play wolfenstein it is the shit.

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KingdanglerBK

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ALSO Super Mega Baseball SHOULD BE ON ALL THESE LIST! I MADE A GIANT BOMB SQUAD!

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Y2Ken

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Edited By Y2Ken

Entering the LangZone is always a pleasure.

Turns out Dave Lang loves local multiplayer. Who'd've thunk it, eh? Also I fully expect the part of Destiny that IG worked on to be the implementation of the next raid boss, "Davlangs Prime, Wolves' Kell".

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citizenjp

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Damn that's a legit list.

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Hawkerace

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Dave alway's replies to me on twitter.

Mr. Lang, you're a good man.

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PimblyCharles

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Edited By PimblyCharles

Well I feel like an idiot. May have missed it from the start, but I thought GFB stood for Giant Fucking Bomb. I just got it now: Get Fucked Boi.

Doiiiiii.

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nophilip

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It's impossible to read this without hearing Dave Lang's voice in my head.

Also, fuck Dave Lang.

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bakajyanai

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Dave fulfilled his extra life promise and left me a personalized voice mail.

He is a good man.

My opinion on Dave has flipped.

#UnFuckDaveLang

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ChrisTaran

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I never tire of the Velvet Sundown love. Great list Boyle!

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falling_fast

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Edited By falling_fast

is "bodied" a chicago thing, or just a dave lang thing

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Zefpunk

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EVERY SINGLE TIME I THINK I HAVE SEEN THE BEST DAVE LANG PICTURE HE GOES AND BODIES MY EYEBALLS AGAIN!

GET FUCKED BOI FOR LIFE!

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fram

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Dave Lang called me on my phone and told me to GFB. I owe him a great debt.

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villainy

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@hassun: I dragged my girlfriend (who swears she doesn't like rap) to the RTJ show on Halloween. Even she couldn't resist nodding her head.

D-Leazy is the livest white boy monster in the game. Mad respect.

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Dr_Insane

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So godlike. Hope to see more of the Lang Zone in 2015.

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ZokuGojira

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Towerfall is a good game that would've been great if not for the criminal snubbing of online co-op.

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ShadowSwordmaster

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This is a cool list.

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Wikitoups

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2 things:

1) Dat pic.

2) I cracked up when Lang gave a shout out to Boyle!

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cltuch

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EAT

SLEEP

BOP

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chortleofearl

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awesome, great, thanks for the article, fuck you dave lang.

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Spiritof

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Edited By Spiritof

I'm just going to go with it and say that Dave's list was awesome, with a lot of well thought out picks.

But honestly I didn't make it past that first picture and I have no idea what is even on the list.

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Jazz_Lafayette

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Dave Lang is... a hell of a guy.

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Dryker

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I didn’t want to put this in my Top-10 because we did a tiny, tiny, tiny amount of work on it, but I really like Destiny.

This explains everything.

They had to outsource!? After all the time Bungie spent working on it. And the game being as limited as so many have complained.

Bungie must've spent an ungodly amount of time making it play as well as so many rave about...

oh, that, and making sure it wasn't a complete shit show of bugs like so many other AAA titles were this year. But I guess if I had to pick, I'd rather have a limited game than a broken one.

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Geralt

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Hey guys...I can't seems to find one video that was covering all the highlights from the latest Extra Life in Chicago. I believe I saw it on the community spotlight once.

If you can post the link here it would be much appreciated.

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andrew2696

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@zandareth: The history just seems like it would be Dave Lang went to high school.

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fattony12000

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RUN

GFB

IRN

GLXY

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Mezmero

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Get fucked Boy(le)! Dave Lang is so god like though even gods wish they could be more like Lang.

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ripelivejam

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Is lang a god-like or a god-like-like?

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Sessh

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Can't believe he actually made a comment on the dive kick in Nidhogg. Dave Lang continues to be the best.

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bushlemon

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Of fucking course Dave Lang likes Boyle

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thaquoth

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I guess it's safe to call Destiny "Dave Lang's Destiny" from now on. Good.

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viking_funeral

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Dave Lang was in Boyz II Men?

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Tesla

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Dave Lang giving Wolfenstein the props it deserves!

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Nakirendral

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Edited By Nakirendral

I am in the LANG ZONE!!!!! GET FUCKED, SON!

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Winternet

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Fuck Boyle

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pkmango7

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That picture, holy shit.

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TheHT

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Holy shit, that picture.

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dr_mantas

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Yes fucking Wolfenstein. Yeah Banner Saga.

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Mortuss_Zero

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Apparently there's a lot of of Nazi's in the Lang Zone that need bopping. Just another reason to stay as far from it as possible.