It seems like an announcement that’s been a long time coming; first, Grasshopper and Marvelous Entertainment teamed up with AQ Interactive to port No More Heroes--Suda 51's, outrageous, awesome Wii game--to the Xbox 360 and PlayStation 3, the two platforms some have suggested would have been a better fit for the game’s ludicrous violence and “adultish” content. Then, not a few months ago, Konami announced that it had picked up the PS3 version of the newly titled No More Heroes: Heroes' Paradise for a European release.
Now, the news we knew was coming sooner or later has finally been made manifest; the folks over at the PlayStation Blog have revealed that No More Heroes: Heroes' Paradise would indeed be arriving in the US (on a ridiculous, oversized motorcycle, no less) on the PlayStation 3 in 2011.
And it looks like, for the foreseeable future, the only way you will get to see Heroes' Paradise in the states is on the PS3; that 360 port of No More Heroes is totally out in Japan, but Konami has instead opted to make Heroes' Paradise a PS3 exclusive in the US.
== TEASER ==Of course, with exclusivity comes the opportunity to take advantage of platform specific hardware, and Heroes' Paradise aims to oblige. As we reported previously, Konami has added PlayStation Move support to the game in addition to the port’s standard Dual Shock controls, making Heroes' Paradise into the best looking Wii game you’ve played on your PS3.
There’s also a couple of new features being added to Heroes' Paradise for good measure, like a “Rebout” boss rush mode, and, most interestingly of all, the addition of new boss characters to take down in the game. Considering that No More Heroes is, when you get right down to it, really about the interaction between everyone's favorite scumbag otaku assassin, Travis Touchdown, and his bouts with increasingly eccentric bosses (it’s the cel-shaded, inebriated, psychotic cousin of Shadow of the Colossus in that regard), the potential of brand new boss battles is super intriguing, and makes the possibility of buying No More Heroes again more meaningful.
Of course, if you’re at all interested in Heroes' Paradise, you now have to make the tough choice: do you play No More Heroes with a relatively normal (or, at least, more normal than the original game) control scheme assigned for a traditional controller? Or do you play Heroes' Paradise the way it was originally designed to be played—like it was on the Wii? Personally, I’d rather play this game with a Move controller. It might be unpopular to say it, but a No More Heroes game without implied masturbatory motion controls is hardly a No More Heroes game at all. And shaking the SIXAXIS up and down to recover beam katana energy ain't gonna cut it.