This komes kourtesy of Mortal Kombat ko-kreator Ed Boon. According to the tweet this accompanied, what you're looking at is the stop-motion rig used to capture the various frames of animation used for Goro in the original Mortal Kombat. It's pretty incredible to realize just how teensy that model was, as well as how much the game development process has changed since then.
Giant Bomb News
88 CommentsThe Mighty Goro, Actual Size
by Ryan Davis on
Who's the big guy now!?!
88 Comments