Loads of things but ill list the best an new ones
- Zombies mode will return, with four-player co-op, online and locally
- Shotguns and machine pistols will be categorized as primary weapons
- Commando and One Man Army perks have been discontinued
- Kills earned from killstreak rewards will not count towards the player's killstreak
- Vehicles will return to Multiplayer
- Create-a-Class 2.0 will allow players to customize appearance
- Customized killstreaks return, without tactical nuke
http://boardsus.playstation.com/t5/Call-of-Duty-Series/Black-Ops-Confirmed-Weapons-and-Info/td-p/45999492
Call of Duty: Black Ops
Game » consists of 19 releases. Released Nov 09, 2010
The seventh installment of the long-running action franchise, Call of Duty: Black Ops puts players into the early era of the Cold War (including the Vietnam War) as a member of the United States black operations unit known as the SOG.
Leaked info on black ops huge info!!!!!!!!!!!!!!!
alright... awesome. that's all pretty good! I like the movement of shotguns and machine pistols to primary!
Every part of me wants me to hate this game since MW2 is such a piece of shit, but god damn it I want it.
Also, HUUUUUUUUUUGE INFOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11!!1!!!!
Seems like these changes are for the better. I felt that MW2 was too crazy with everything. Maybe that was the reason I enjoyed the Halo Reach beta so much. The experience felt more pure. If the game turns out well I'll be on board. The single player is looking really cool as well.
Well it sounds good...it also looked like a lot of fun in that video I saw, so I can actually say I'm looking forward to this more than I was looking forward to MW2 when it came out.
" @RecSpec said:Please don't do that. All I see is "They're bringing more grenades!"" Seeing as I play CoD games for the story, NONE of this intrigues me at all. "
"
- Enemy AI in Campaign and Co-op is now smarter
" @Ahmad_Metallic said:nuh-huh !" when did COD multiplayer ever have vehicles? :S "World at War. "
" @RecSpec said:Based on my experiences with the CoD Ai, that is not a difficult accomplishment." Seeing as I play CoD games for the story, NONE of this intrigues me at all. "
"
- Enemy AI in Campaign and Co-op is now smarter
Wow, all of that sounds awesome (especially the kills with killstreaks won't add to your killstreak total). This news has actually got me a lot more interested in the game.
Eh...I don't know if I'm happy with the whole "Killstreak rewards don't add to your number" deal, I think they had that right in MW2. Also, why get rid of the nuke? It'd cut down on boosting but it's still pretty awesome to get one legitimately. Vehicles irritated the shit out of me in World at War, but if they make them easier to destroy it could work.
" Eh...I don't know if I'm happy with the whole "Killstreak rewards don't add to your number" deal, I think they had that right in MW2.Actually that's awesome. It means we won't be getting stupid helicopters or jets (or Black Ops' equivalent of those) every 30 seconds. Killstreaks party ruined MW2 for me.
" Also, why get rid of the nuke? It'd cut down on boosting but it's still pretty awesome to get one legitimately. "
That's probably the exact reason they'd get rid of the nuke.
Vehicles won't be a problem aslong as they don't add to your killstreaks. As in WaW you could get dogs from simply sitting in a tank and spawn camping. Also being slightly more modern than WaW it should be easier to take vehicles out.
But with killstreaks not building your streaks and with the return of customizable killstreaks there will be alot of camping, possibly more so than MW2. Also from what the trailers have shown the guns still have barely any recoil or idle sway, which is bad seeing as the ACR in MW2 was more acurate than a sniper at long distances. I've also heard that they have removed Stopping Power and included juggernaut which im happy with as you'll die a little slower than MW2 which imo was too fast. So i'm still on the side lines for this one, it has potential to be the best Cod yet but its what the community does with it which ultimately decides its outcome, for example MW2 and OMA noobtubs.
" @xnoxiousx said:You mean not having any AI at all and being completely scripted?" @RecSpec said:Based on my experiences with the CoD Ai, that is not a difficult accomplishment. "" Seeing as I play CoD games for the story, NONE of this intrigues me at all. "
"
- Enemy AI in Campaign and Co-op is now smarter
" Vehicles won't be a problem aslong as they don't add to your killstreaks. As in WaW you could get dogs from simply sitting in a tank and spawn camping. Also being slightly more modern than WaW it should be easier to take vehicles out. But with killstreaks not building your streaks and with the return of customizable killstreaks there will be alot of camping, possibly more so than MW2. Also from what the trailers have shown the guns still have barely any recoil or idle sway, which is bad seeing as the ACR in MW2 was more acurate than a sniper at long distances. I've also heard that they have removed Stopping Power and included juggernaut which im happy with as you'll die a little slower than MW2 which imo was too fast. So i'm still on the side lines for this one, it has potential to be the best Cod yet but its what the community does with it which ultimately decides its outcome, for example MW2 and OMA noobtubs. "Noooo! not Juggernaut. I hate that perk.
OT: some of those things may actually make COD balanced. Now if they can fix 3 year old glitches...
" @xnoxiousx said:Haha, I thought the same thing." @RecSpec said:Please don't do that. All I see is "They're bringing more grenades!" "" Seeing as I play CoD games for the story, NONE of this intrigues me at all. "
"
- Enemy AI in Campaign and Co-op is now smarter
Now all enemies will have the accuracy of Peyton Manning, with the arm strength of Randy Johnson
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