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Game » consists of 13 releases. Released Nov 11, 1993
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
This concept is for games in which at least one of the main characters is male.
A type of primate with tails; often monkeys are depicted as causing havoc the moment they are encountered.
Some action-oriented games make use of motion capture technology to make character's movements realistic.
Platforms conveniently moving you towards your destination to allow the crossing of large expanses which would otherwise be impossible to cross.
Parallax scrolling is a scrolling effect used in video game graphics, employing multiple scrolling layers to create the illusion of depth, for a pseudo-3D effect in an otherwise 2D scrolling game.
Passwords are codes used to save a player's progress, primarily during the 8-bit era and, to a lesser extent, the 16-bit era.
A form of copy protection using a physical object such as a wheel, manual, or dongle.
Pixel art refers to digital images composed of visible pixels, drawn with individual pixel-level intent and precision.
Any character you can control in a game is a Player Character (PC), as opposed to a non-player character (NPC), which is a character that can only be controlled by the game.
The daughter of a monarch or monarchs.
Monarchs and their families.
Games which have nothing to do with each other, but have the same title.
The first subscription based video game serviced offered through your cable company.
Side-scrolling games present the world as viewed perpendicular to the direction the characters are facing on screen. With a heavy focus on lateral movement, objectives are often met by moving from one end of a stage to the other.
Skeleton Warriors are comprised of the animated bones of the dead. Often brought to life to do the bidding of an evil master as mindless and indefatigable soldiers and guardsmen.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
A mode in the game, often an unlockable, allowing players to listen to individual music tracks, voice clips and/or sound effects.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
Certain Game Boy titles included special enhancements available only when played on an SNES using a Super Game Boy adapter.
The act of traversing space while attached to a piece game geometry. Sometimes via a rope, or other grapple like object.
Animals that have the ability of speech and in some cases are anthropomorphic.
Games that conclude with a screen displaying "The End" or a variation thereof, such as "Fin."
Video games that, for better or for worse, are based on an existing non-video game franchise. Usually drawn from movies, tie-in games have also been made about TV shows, novels, and even one-hit wonder pop bands.
Games whose main character is so egotistical that the whole game just HAS to be named after them.
tUME (the Universal Map Editor), is a development/map-making tool used in over 11 games. It was used to make SNES, Amiga, and Genesis. It runs of of MS-DOS and AmigaOS.
The Undead is an umbrella term describing creatures that do not exhibit the key fundamental attributes that are associated with life, such as respiration, and blood circulation. They are divided into two main categories: Ethereal and Corporeal, depending on whether or not they have a body.
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