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Game » consists of 5 releases. Released Feb 09, 2004
Rooms that are either invisible or extremely hidden. Players are rewarded with health, easter eggs, weapons or traps.
Iron Giants are recurring monsters in the Final Fantasy franchise. They are clad in heavy armor and rely solely on physical attacks.
A parallel projection technique used in 2D sprite-based games to fake the appearance of 3D depth.
Any object that holds health, ammo, equipment, money, etc. The container must be opened or destroyed in order to procure the items within.
A Knock out or KO is when, example being a fighting game, one of the players is sent into a state of unconsciousness.
In greek mythology, a vampiric snake woman. Or in many other cases, vampiric snake women.
When the player/enemy leap towards the enemy/player, effectively dealing damage in the same turn.
NPCs, enemies, loot, and/or quests change according to the level or stats of the player's character.
Games that incorporate licensed music from popular bands and musicians for their soundtracks.
A lich is a powerful sorcerer who became undead through a magical ritual they cast on themselves. Usually lichdom is achieved to extend their "lives" or give themselves more power. They can control vast hordes of undead.
A small race of fierce warriors in the Final Fantasy Crystal Chronicles mythos.
Games featuring characters that are physically much younger than their actual age would dictate. This does not count gods or similar deities that are considered ageless.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
The meter which is used to gauge how much power there is left to use magic abilities.
Mythical Creature with the face of a man, the body of a lion, sometimes with wings and a tail that can shoot spikes. Other times it has a snake for a tail or a scorpions tail.
Many games allow you to buy stuff, these are the dudes who help sell it to you. Typically they also engage in light conversation.
An unwholesome atmoshphere.
A box, chest, or similar reward beckons you to come near, but it is actually an enemy in disguise. Sometimes can be difficult to differentiate from a real treasure chest.
An uninterrupted speech mostly given by a narrator or the main character. May include useful hints, interesting backstory, or character-related viewpoints.
These furry creatures created a pact with humans to sell us important medical supplies and deadly weaponry miles away from any shops. Where do they keep all of this stuff?
The Mu are a frequent enemy in the Final Fantasy Series. Mu typically have a squirrel-like appearance. They are usually one of the first enemies encountered and are very weak.
Sometimes one playable character just isn't enough.
The Ochu is a frequent enemy in the Final Fantasy series. The Ochu are giant plants that have two to four arms and a petal "skirt". They are usually very powerful and inflict many negative status ailments.
Action RPGs where the battles takes place in the field rather be activated by touching the enemy.
An implementation of lore that is meant to flesh out the game world, without becoming a hindrance to the overall pacing of the game itself.
In many games such as Devil May Cry and God of War, Orbs, or "Souls", if you will, spawn out of the enemies you destroy and provide you with either sweet life or power. Many times these "Orbs" can also be used as a currency of sorts to upgrade.
Orcs/Orks/Orques are a fictional race of tough humanlike creatures, often with green or black skin, originally coming from the Saxon word for the Normans during the invasion, meaning demon or foreigner.
An overworld is a simplified view of the game world that allows players to freely move to different locations or levels.
The use of peripherals has vastly changed the way games are played. This concept includes an array of items, including joysticks, plastic guitars & drum-sets, and specialized printers.
Simulating the effects of a great variety of poisons, toxins, venoms and nerve agents can lead to many unique and interesting mechanics. A classic trope in games, Poison usually deals small amounts of damage to health over time.
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