I don't really know anything about StarCraft (or RTS's for that matter), so I need some help with this. For vehicles and other things that are getting added to the database as concepts, is that the correct classification? Should they be concepts or objects? I have someone arguing that since it's an RTS, they are units and therefore concepts, but I really don't understand this argument. To me, I see a description telling me it's a vehicle or a warp gate and that says Object page to me.
But again, I don't know shit about SC.
Discuss.
Warp Prism
Void Ray
Sentry
Probe
Phoenix
Mothership
Immortal
Colossus
Carrier
StarCraft Vehicles
They should be listed as Objects and not Concepts.
A brief extract from the Wiki FAQ;
Objects
Like franchises, in-game objects can be very broad or very specific, allowing for object pages as general as Sword and as defined as Master Sword. The relationship should always be meaningful; Grass is only important in a few different titles, so don't list every game that has ever featured grass. Objects include vehicles, weapons, and basically any piece of technology that lacks sentience.
" Is "The Hyperion" an object or a location? "Its an object. The areas inside are locations.
Well, I'm not a huge Starcraft lore-ist, but I'm pretty certain that if a fallen Protoss warrior (i.e. Zealots, Dark Templars) is still alive and not completely destroyed after a battle, they (or their soul(?)) are placed within a vehicle. So that they actually are the unit, they are not "driving" a vehicle.
Anyway, since I'm the dude who made these pages, I would gladly take on the deed of converting them all to object pages(if it has to be done manually) if I am mistaken.
You are correct, fallen Warriors (good example is Fenix from StarCraft I) that can't use their bodies are put in Dragoons. It's the same concept as Dreadnoughts in Warhammer 40,000.
Since in StarCraft 2 Dragoons no longer exist, I assume it's Immortals now. Don't know if Stalkers are made using fallen warriors too.
- A robot is a non-sentient thing in video games just like a Sword is.
- Robots are a theme in many video games similar to the Undead.
@NoXious: The WH40K Dreadnought is classified under the Object category.
Common sense sort of dictates that the Object category is the more relevant one to include SCII units under. That is what they are, objects in a game to be used by the player. You're not sitting there chatting to your protoss stalker's finding out how they feel, what they got up to at the weekend etc. Sentience is (arguably) being able to feel emotion, conciousness etc and that is often portrayed through dialogue and physical contact. Can't say I've heard of protoss stalker's chatting it up on the battlefield or crying out in pain when the Zerg attack them :P
These concept pages can now be deleted, sorry for the inconvenience.
1. Carrier | |
2. Colossus | |
3. Immortal | |
4. Mothership | |
5. Observer | |
6. Phoenix | |
7. Probe | |
8. Sentry | |
9. Stalker | |
10. Void Ray | |
11. Warp Prism |
The Immortals are actually cyborgs, not vehicles, the dudes inside are permanently bonded to the structure, so they at least would count as concepts, but as far as I know, all the others are robots or vehicles, which I guess would make them objects.
EDIT: And someone totally pointed this out already, my bad.
" So before I start with adding all the Terran units, I just wanted to ask some questions. The Siege Tank is an object page, but what about units like the marauders or reapers? "If marauders and reapers are essentially a class of terrans, it should be a concept.
Units like Templar/Marauders/Firebats/Reapers refer to the talents, attributes and gear of each living person inside them... so I think they should be concepts (you wouldn't classify the army, navy, or airforce as 'things' would you?). All zerg units too... because they're more like creatures (which are concepts). Vehicles refer to what the machine being piloted is... an is thus an object/thing.
On another note, what's the deal with editing things so they can be changed from 'concept' to 'object'? If it can't be done yet, I think someone should have access to have the ability to change the categorization.
The only unit which still could be discussed whether its a concept or an object is probably the Stalker, since it's not really a vehicles, but a "being" (almost like zerg creatures).
I would personally put the Stalker under concept, since it is essentially a living being. If other infantry units are under concepts, it should also be. This also leads to less confusion when searching for units.
Do things count as objects even if there's multiple versions of them?
"Do things count as objects even if there's multiple versions of them? "You could just make one page describing the different variants of that object, like the FlaK 88 and Enfield SA-80 page. But I guess it wouldn't hurt if you made a separate page for each version either.
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