This is secretly another Mass Effect 2 thread. Shhh!
Thanks to Bioware's latest RPG, the subject of sequels and more specifically, which improved the most upon their predecessor has been a common conversation amongst friends of mine. And we're not just talking about tightening up the graphics on level three and slapping a number on it ... we're talking games that were a quantum leap in quality that essentially put the one before it to shame.
Mass Effect 2 is most definitely on my short-list for most improved sequels of all time (soon to become a GiantBomb list?) as Bioware completely tore down the original, built it back up and then surpassed it every conceivable way and then some. I'm a massive fan of the original and I honestly have no idea how I can ever go back to it. That my friends is the mark of an astonishingly well done sequel.
What other games can you think of that didn't just leap-frog its predecessor, but leapt into a rocket and blasted clear over its horizon?
Street Fighter II is an obvious one, if not THE most improved sequel of all time. Most folks don't even realize it was actually a sequel ... Capcom is probably glad for that. All joking aside, SF2 took a somewhat successful yet obscure fighting game and completely revolutionized fighting games, changed the landscape of arcades forever and become an early system seller for the SNES. No one could have possibly of seen this coming.
Super Mario Bros 3 is another. As the first true sequel to Super Mario Bros (SMB2 or "Lost Levels" shouldn't really count) it just about blew people's minds at the time,. Expansive power-ups, magical suits, overworlds and flying essentially made it the blueprint for all Mario games to come.
Other games that come to mind are The Elder Scrolls: Daggerfall and perhaps Max Payne 2 (though that's probably the most subtle example of this). What do you folks think?
Most Improved Sequels of All Time?
Gran Turismo 3 A-Spec also comes to mind.
I can't believe I forgot Grand Theft Auto III. That is probably the best example I can think of.
" Daggerfall... had problems all it's own. I would say Morrowind.I don't think that's fair ... it's a Bethesda game. In order to judge it properly you have to pretend like zillions of bugs and glitches were by design! It's only when a problem is truly by design (level scaling in Oblivion) is it okay to bring forth the wrath :)
Mass Effect 2 is definitely up there. With the changes they made, it feels like they started from scratch for the sequel. Combats been improved, item management is no longer made up of dozens of similar menus, and a whole lot less backtracking. Bioware listened to the complaints against Mass Effect 1 and offered solutions for almost every one.
I hope I can see just as many improvements for Mass Effect 3
" @Shirogane said:" Assassin's Creed 2? "Way up there. Also, Grand Theft Auto 2 to 3. "
Hmm, i'm not sure whether that's really improved, so much as drastically changed. And reintroduced to a new audience.
However, i'd say the games after 3, vice city, san andreas, were a massive improvement over original 3 with all the stuff that was added.
Hmmm. The jump from Half-Life to Half-Life 2 was pretty substantial, which is really saying something.
Left 4 Dead 2. The first one kind of made me feel bored quickly and thanks to clever modes like realism and Scavenger. I really had a pure blast with that game.
Mass Effect 2 is certainly on my list. And I enjoyed the original. Same goes for Assassin's Creed 2.
killzone to killzone 2. That was pritty substantial just cause killzone 1 sucked and 2 was really good hell it got nominated for goty last year so i think thats a big improvment.
Deus Ex: Invisible War. Sooo much better thannNHURKKK--
Hitman 2. Soo much better than the first one!
P.S: DX:IW was a (relatively speaking) joke. the original is a fucking masterpiece that will never be topped.
Assassin's Creed 2 for sure. I don't think I'd put Mass Effect 2 on there, but that is only because I really liked the first one and I don't think Mass Effect 2 is that much better. GTAIII for sure. Halo 2, just because of the what it did for online gaming on consoles. Oblivion, it really cleaned that series up and made the combat feel real. Burnout Paradise, obvious reasons. Fallout 3 if that even counts, really it is a totally different game. TimeSplitters 2, it really cleaned up that game... the first was little more than a cookie cutter arena shooter.
Street Fighter II wins as far as I'm concerned. Mega Man 2 deserves a mention though. It's to this date the best selling Mega Man and my personal favorite in the series. I guess Capcom has a way with sequels.
Street Fighter II is an obvious one, if not THE most improved sequel of all time. Most folks don't even realize it was actually a sequel ... Capcom is probably glad for that. All joking aside, SF2 took a somewhat successful yet obscure fighting game and completely revolutionized fighting games, changed the landscape of arcades forever and become an early system seller for the SNES. No one could have possibly of seen this coming.It's a good thing that Capcom surpass that game with Street Fighter III. I consider that game to be the most improve sequel of all time, and still the best in the series.
I'm a little hesitant to put ME2 on the list, as I'm in the middle of it. Since it's a brand-new game, I think we're in the honeymoon phase with it. Given a bit of time and distance, it'll be an easier call. I will say that I appreciate how streamlined it is compared to ME1. It frees me up to pay more attention to the story and action.
@extremeradical said:I'm not totally sure I'd pick GT3. I actually was more blown away by GT2, as it had so much more content than the first Gran Turismo. While 3 looked a lot better, that came at the cost of variety in the cars." Gran Turismo 3 A-Spec also comes to mind. "
@carlthenimrod said:
Mega Man 2 really built on the great concepts from the first Mega Man game, but wasn't afraid to strip out some aspects that weren't necessary, like points."Mega Man 2 deserves a mention though. It's to this date the best selling Mega Man and my personal favorite in the series. I guess Capcom has a way with sequels."
@Kou_Leifoh said:
This would make for a great entry in an "(Arguably) Most Improved Sequels" list. SF3 was incredibly impressive, but not as well appreciated as it should've been."It's a good thing that Capcom surpass that game with Street Fighter III. I consider that game to be the most improve sequel of all time, and still the best in the series. "
Gonna go with a sports game here. Fifa 09 over all previous ones.
This was just not another iteration of the franchise but rather a reboot of the whole gameplay system. Made it more like and better than Pro Evo Soccer which up until that point had been the far superior game. Changed me from hating the Fifa series to absolutely loving it.
As much as I love Mass Effect 2, I love the first one as well. I do think the second one is better, but only marginally - the first holds a very soft spot in my heart. The gap between them is very thin, so I wouldn't say for me it's that much improved, although it is still improved.
Uncharted to Uncharted 2 was notable.
But for all time, it can only be Duke Nukem to Duke Nukem 3D.
Oh, and DBZ: Budokai 3 to Tenkaichi... but in reverse.
@Fallen189 said:
" Terminator 2 "Terminator, imma let you be atmospheric and thrilling, but Terminator 2 had one of the best melty robots of ALL TIME.
Does going from Titanic to Avatar count? That Titanic game was terrible.
Command & Conquer: Red Alert 2.
The first game is alright, but Red Alert 2 is by far my favourite RTS of all time, it just raised the stakes on everything and it's solid throughout!
Metal Gear 2
Metal Gear 2 introduced a bunch of new features to the original game, which already basically maxed out alot of the power the MSX had to offer at the time. And the fact that MGS is considered to be a 3D remake of MG2 just goes to show how much that game had done.
Quake 3
Comparing it to both it's predecessor's, Q3 didn't focus on single-player like Q1 and (especially) Q2 did, instead choosing to go full on multiplayer focused shooter, and it (along with UT) are the fathers of the 'twitch-shooter' which have taken a backstep to more 'accessible' shooters like CoD or Halo, but there's nothing better than a good game of CTF in Q3.
How about Resident Evil 4? It turned a series of stagnating "survival horror" games (that I still enjoy for whatever reason) into something new and managed to revitalize the 3rd person shooter along the way.
- Diablo 2. The original was an okay game, but the sequel was so good that a decade later people are still playing it.
Also, while not a direct sequel, Burnout 3: Takedown took what was in the original and follow up, Burnout 2 and crafted a gem that is among the best racing games ever. Also, I've never played it because those type of games are not my style, but I've always heard that Silent Hill 2 is about as scary a game as ever made.
MGS2 took everything I loved about the first game and took it in such an unexpected and clever direction that it's the pinnacle of that series for me.
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