How is the speed slower with a mouse than with a thumbstick? That's more of a user reflex issue." @MrKlorox said:
The problem with mouse shooting in top down view games like Geo Wars or Alien Swarm is #1, your point of reference in directions is not static (which means to shoot to the right the point I need to move the mouse to the right of changes) and #2, the speed is much slower than aiming a thumbstick. Just like a thumbstick for aiming in a FPS, mouse isn't as good for other kinds of movement.@Diamond said:
It could be easier with a thumbstick for movement and a mouse for aiming. The keyboard is only good for multiple digital inputs, but the mouse will nearly always aim more accurately than the thumbstick. I use a controller in my left hand and a mouse in my right for quite a few PC (ports of console) games. Mirror's Edge is best this way. You just gotta make sure your mouse has enough thumb buttons to mimic the right half of the controller. I would play Alien Swarm this way, but the camera can't decide if it wants to support the gamepad or the mouse and ends up jumping all over." @RiotBananas: You'd still never beat me in any of those, and there's no way Geo Wars would ever be easier without a gamepad. "
Alien Swarm has some other functions besides just aiming that would probably keep me from using only a gamepad in that game though. "
Only the follower stuff in Alien Swarm require additional inputs, which isn't a factor in multiplayer since they're directly controlled. Everything else maps perfectly to the controller with an included cfg (except push to talk and chat options, and the escape button, and some UI navigation options). In fact there are two controller cfgs, one for PC and one for 360. Both are almost identical, but it's obvious they're considering the game for 360.
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