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Game » consists of 16 releases. Released Nov 09, 2004
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
Games that feature two teams; one red, one blue.
Regenerating health is a gameplay mechanic which automatically refills the players health bar after successfully escaping damage for a set amount of time. It is typically seen in RPGs and modern first/third-person shooters.
Games with content that was previously on the cutting room floor but officially reintroduced and realised into the main game, a later version of the game like a remaster or updates or having a similar concept.
Reloading is the action of replacing the ammunition magazine inside a gun. It adds a touch of realism to most modern shooters, and a certain amount of tension when a player is forced to reload while under fire.
Reptilian humanoids are a common motif in mythology, folklore and fantasy. As a race, they are sometimes cited to be extremely old, even older than men and elves. Examples: Lizalfos (Zelda), Lizardmen (Warhammer) & Argonians (The Elder Scrolls) They generally walk upright like any other humanoid and sport some kind of tail.
Some remakes allow you to switch back to how the game originally looked.
Two or more factions, either with the same or completely different goals, that constantly try to one-up each other. The player is sometimes forced to pick a side to root or work for during the struggle. Other times the rivalry is only mentioned in the plot.
If a person is made of metal and has circuitry instead of a circulatory system, then their game belongs on this list.
Saber3D is a 3D Graphics Engine developed by Saber Interactive.
A Sentinel is a primordial Forerunner-constructed automated electronic construct with a limited Artificial Intelligence that is made specifically to kill Flood.
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
Enemies that hide behind shields.
Games that for some reason or another, include a slip cover. Usually Collectors Editions or first run games.
Eliminating a target with a long-range rifle.
Typically representing the elite of humanity's Space Forces, Space Marines have appeared in numerous games such as the Doom series and Warhammer series.
When inventing a series of races for a sci-fi setting, creators sometimes utilize a common framework of three competing races, including Humans, advanced aliens, and monster aliens. This is especially true in video games, where variety and balance are key.
Despite fighting each other constantly during the Human-Covenant War, the Elites and Spartans worked together to stop the Flood and save both their races from extinction.
A supersoldier is a soldier artificially given abilities far beyond those of normal humans. These include increased strength, speed, stamina, intelligence, the ability to fly, the ability to create fire with their mind, etc.
A superweapon is a structure or character with amazing powers and amazing costs. This weapon can turn the battle to its owner's side single-handedly, but is usually the most expensive and time consuming to construct.
A Multiplayer game mode where two or more teams fight against each other to the death. The team with the most kills wins.
Multiple teams featuring more than two or more players, compete against each other. At the end of a game, one team is declared the winner.
An alien alliance consisting of several unique species that serves as one enemy in the Halo franchise.
The Covenant Civil War was an event in Covenant history which began in October 2552, with the Separatists, led by the Elites, breaking away from the Loyalists.
A parasitic life form in the Halo universe, which serves as a secondary antagonist throughout the series. It has no known origin, though it is rumored to be extragalactic.
What lies ahead, and is distant from the present.
The player character is seen at a distance from a number of different possible perspective angles. There is generally a movable camera but it can also be in a fixed position. It most commonly refers to a viewpoint behind the player character.
When the game is named (fully or partially) after a specific location within the game, or relevant to the game's story.
Games which had been licensed out to toy manufacturers to create a tie-in toyline, Usually aimed at children or collectors depending on the audience of the games the toys were based off.
Many games feature storylines about wide, sweeping combat between three radically different factions.
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