839: Weird Bird Prison
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Game » consists of 17 releases. Released Nov 15, 2001
A comparison between how many kills a player has made and how many deaths they have suffered. A staple of multiplayer FPS matches as an at-a-glance measure of performance.
Kinect is a camera and depth sensor-based peripheral for the Xbox 360 that allows users to interact with and play games using their whole bodies, rather than using a standard controller.
King of the Hill is a popular game mode where the players have to stay in a designated area of a map to gain points. This mode is becoming increasingly popular in shooters.
An effect or ability that pushes an object or person away. Often found in, but not limited to, explosive weapons.
Some characters are considered to be the only surviving member, usually of its species, but it could be used for other things like abilities (a planet could have one person left who can perform magic, etc.). Sometimes they quest to find other members.
Games released coinciding with new hardware.
Character Theme: A recurring musical theme that accompanies a particular character.
A feature in which the game presents the option to reverse the X and/or Y-axis within the tutorial.
One of the smaller innovations in the gaming industry was making the player's targeting reticle change colours depending on the situation.
The opposite of open-ended gameplay, linear gameplay uses scripted events, Quick time events, cut scenes, and a restricted path to tell a story exactly how the writer intends, and control elements of the action.
Loading Screens are specific screens that are displayed while a game is loading resources so that the player has something to distract them while the game loads. Loading Screens can be images, text or even mini-games - and sometimes a combination of all three.
It's easy to lose oneself in the heat of battle. Luckily, some games will alert the player as to when they are close to death.
A stylistic choice of employing small polygon counts for meshes.
Machinima is the concept of making a movie out of a video game. Popularized by the series, Red vs Blue.
MLG (Major League Gaming) is the most successful and well-established competitive gaming league in the world. Encompassing many competitive multiplayer games, from Super Smash Bros Brawl to Halo 3, becoming a professional gamer through MLG is the goal of aspiring players all around the world.
Games that feature an antagonist--someone who opposes the game's protagonist--that is a man.
This concept is for games in which at least one of the main characters is male.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
When the President wants to go for a burger, you know that all your cake is a lie.
Mercenaries, Soldiers for Hire, have been found fighting in conflicts since the dawn of human warfare. These hired guns show a desire to turn their talent in the art of death to a more profitable profession.
Armed forces. The arm of government that deals with fighting wars and protecting a nation from external or internal threats
When monsters in a game can turn on each other after an accidental injury and fight to the death instead of focusing on the player, or when some of the player's enemies also hate each other, and will attack each other on sight.
Animals that can be ridden by players to get around faster.
"LAN" is short for "Local Area Network," which is exactly as it sounds. Setting up a LAN allows players to join together locally in multiplayer games through a small, computer network rather than through the internet.
Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player.
Hot, high pressure gases released from the muzzle of a firearm when fired.
A character whose intentions seem to be to help the player character, but their motives are unclear.
A mode that allows a game to be replayed after a first completion, carrying over items, experience, weapons, and other elements from the first playthrough.
No Clip is a command used to render the surface appearance of objects in the game environment while disabling their boundaries of collision detection.
Many games that take place in dark areas provide the player with a flashlight. If they are going for realism, then the position of the beam depends on the position of the character's arms. This means that the beam does not point straight forward while the character reloads their weapon.
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