L.A. Noire developer Team Bondi closes down.

Avatar image for jadeskye
#1 Posted by Jadeskye (4392 posts) -

An end to the rather bleak story of team bondi and their awesome game comes with their closure.

Give the success of L.A. Noire i have to imagine that someone will produce a sequel but it won't be Team Bondi. The game is still due to come out on PC very soon so they must of finished whatever work they needed to before the studio was dissolved.

Avatar image for redbullet685
#2 Posted by Redbullet685 (6405 posts) -

I could have sworn this happened a long time ago.

Avatar image for ajamafalous
#3 Posted by ajamafalous (13121 posts) -
@Redbullet685 said:

I could have sworn this happened a long time ago.

Me too, actually.
Avatar image for captain_insano
#4 Posted by Captain_Insano (2381 posts) -

That kind of sucks. Despite the tales of their horrible work conditions I like seeing an Australian game company making good games (despite the flack it got from a lot of people, L.A Noire was one of my top games this year).

Online
Avatar image for sadpatrol
#5 Posted by SadPatrol (529 posts) -
@ajamafalous Yeah, I thought so too.
Avatar image for insidioustuna
#6 Posted by InsidiousTuna (553 posts) -

Man. Didn't see this happening. Figured Rockstar would have bought them by now and whipped the studio into shape. Bummer for those dudes, they put in a lot of hard work over a long while to make a great, great game. Hope everyone lands safely. :/

Avatar image for hailinel
#7 Posted by Hailinel (25787 posts) -

@ajamafalous said:

@Redbullet685 said:

I could have sworn this happened a long time ago.

Me too, actually.

These things can really become drawn out. I used to work for a company that was essentially dead in the water when the first round of layoffs hit last December. Even despite the debt issues (they couldn't afford their lease from January to April), they stayed in business until it was almost May, when they let go of what staff remained and shut down. The company was pretty much in survival mode the whole time and looking for ways to just stay afloat. I imagine that Team Bondi was the same way. Everyone could see them circling the drain, I'd wager that the executive staff was looking for a way to save the company, or at least their investment in it, and didn't declare the closure until they were completely out of options.

Avatar image for coakroach
#8 Posted by coakroach (2497 posts) -
Avatar image for vonocourt
#9 Posted by Vonocourt (2188 posts) -

They went into administration awhile ago, now they're officially dead.

Avatar image for nekusakuraba
#10 Posted by NekuSakuraba (7807 posts) -

Aww man, that sucks.

:(

Avatar image for girlsgeneration
#11 Edited by GirlsGeneration (153 posts) -

@coakroach said:

lol Nice, this news came out a few months ago it's too bad these guys close down I still haven't beat this game yet but I like it a lot and I will eventally finish this game i have to.

Avatar image for angethedude
#12 Posted by AngeTheDude (774 posts) -

This sounds weird. Didn't LA Noire sell a whole bunch of copies?

Avatar image for hoossy
#13 Posted by hoossy (1063 posts) -

@Captain_Insano:

you mean... they had some really good ideas... and Rockstar ended up making it great, right? I remember reading how Rockstar had to send in their own staff to get Team Bondi organized and get the product on the shelves.

I would love it if Rockstar picked up the ropes and crafted another one in house. They could certainly do it justice and flesh the world out a little.

Avatar image for mike
#14 Posted by Mike (17024 posts) -

@AngeTheDude said:

This sounds weird. Didn't LA Noire sell a whole bunch of copies?

Yeah, but look how many years it took them to make it.

Moderator
Avatar image for allworkandlowpay
#15 Posted by allworkandlowpay (928 posts) -

@MB said:

@AngeTheDude said:

This sounds weird. Didn't LA Noire sell a whole bunch of copies?

Yeah, but look how many years it took them to make it.

Yeah, and given all the costs for new tech, it's no doubt that they probably lost tons of money in the process.

Avatar image for iamjohn
#16 Posted by iAmJohn (6205 posts) -

@allworkandlowpay said:

@MB said:

@AngeTheDude said:

This sounds weird. Didn't LA Noire sell a whole bunch of copies?

Yeah, but look how many years it took them to make it.

Yeah, and given all the costs for new tech, it's no doubt that they probably lost tons of money in the process.

The fact that they completely burned their bridges with Rockstar, one of the only publishers willing to spend the kind of money they did on L.A. Noire (last I heard, the game alone had been budgeted at around $110 million), probably didn't help matters either.

Avatar image for ahmadmetallic
#17 Posted by AhmadMetallic (19302 posts) -

My biggest regret this year is L.A. Noire. Fuck that game.

Avatar image for haggis
#18 Posted by haggis (1674 posts) -

LA Noire was alright as a game (lots of potential, not enough follow-through), but didn't meet the expectations generated by its large budget. Team Bondi became completely dysfunctional, and no one (especially Rockstar) had the confidence to work with them on any future games. It's no surprise they closed.

Avatar image for mercot
#19 Posted by Mercot (85 posts) -
@AhmadMetallic
My biggest regret this year is L.A. Noire. Fuck that game.
Agreed. Huge disappointment.
Avatar image for alexw00d
#20 Posted by AlexW00d (7321 posts) -

Explains why they started taking pre-orders for the PC version...

Avatar image for jimbo
#21 Posted by Jimbo (10453 posts) -

Well, bye.

This edit will also create new pages on Giant Bomb for:

Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.