FINALE
Blight Club
Fallout: New Vegas | 002
Giant Bomb Plays
837: Bombcast Revengeance
Giant Bombcast
#237 - Clive Rosfield's Rising Tide
GameSpot After Dark
The Community Spotlight 2024.04.20
The Community Spotlight 2024.04.13
Community Endurance Run XIV - April 12-14
Game » consists of 10 releases. Released Mar 27, 2012
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Usually refers to the end of the world.
Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Feline animals commonly kept as pets. There are many different breeds and varieties.
Sometimes the writers will deliberately slip the title of the game into dialogue to show off how witty they are.
Games that ask the player whether they are sure about the decision that they have just made.
An action that is sensitive to context. Like going up to an object and pushing a button, which would normally perform a different action, to interact with it.
The act of preparing food by applying heat, often cooking in games produces items which yield some kind of benefit towards your character.
Sony's official initiative of bundling multiple PlayStation versions of a game into a single purchase/package.
Sony's PS3, PS4 & Vita feature to take a save from the one system to another system and continue playing.
Darkness is used in games to restrict access, increase tension, or just to set a mood. Often the player has access to a light source that can mitigate its effect.
A dead end is when a path or road is blocked off, whether intentionally or accidently, and players are forced to turn around.
"Dear Diary, this entry is addressed to myself, given that soon I will likely suffer a bump to the head, drink a mysterious substance, be attacked by a psychic, or do one of many other things that can cause me to forget about what it is I'm writing right now."
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
Games that were made entirely by one person.
Dialogue trees are a feature through which the player selects responses from a list of choices, eliciting reactions from NPCs and determining the path of the conversation and story.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Diseases are medical conditions that have a negative effect on one's body. Some games revolves around a disease.
Dream sequences are a narrative and gameplay mechanic that present the thoughts or events that occur in dreams.
Whether it's a section of a game, a mission prelude or just a scary premonition; dreams are a common occurrence within video games.
An Easter Egg is an intentionally hidden cheat or hidden content in a video game, also known as a "secret".
Ahh, eating... We can't live without it, and, apparently, neither can some characters. From snakes to dots, games have odd ways of dishing out their dishes.
Enemy distraction is a mechanic that allows the player to make enemies change their attention elsewhere by creating a diversion.
To elude, escape, or get away from. Some games require players to escape from some people or things to perform some objective or avoid death.
Many video game villains oftentimes laugh in evil ways, be it a vicious cackle, a sneering chuckle, or a booming laugh. Common evil laughs often include "Bwa-ha-ha", "Mwa-ha-ha", or "Ho ho ho".
Everything you need isn't always spelled out for you on the map. Sometimes even the map is not there till you go explore it.
Heroes can only fight for so long. If they don't get rest or are able to recuperate, their performance will suffer (and so might they).
The last boss you face in a game, usually representing the final climax of the game.
This edit will also create new pages on Giant Bomb for:
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Use your keyboard!
Log in to comment
Log in to comment