Metal Gear Solid: The Twin Snakes

Metal Gear Solid: The Twin Snakes is a video game that consists of 0 releases


Remake of the acclaimed PlayStation stealth-action action title Metal Gear Solid, developed under supervision of Metal Gear creator Hideo Kojima and legendary Nintendo game designer Shigeru Miyamoto.

Metal Gear Solid: The Twin Snakes is the 2004 remake of Metal Gear Solid developed by Silicon Knights of Eternal Darkness fame. The game uses the levels and story of Metal Gear Solid and reworks the gameplay to be similar to that of its sequel Metal Gear Solid 2: Sons of Liberty by incorporating a first person view among several other gameplay tweaks and was reworked to work with the GameCube's controller which does not feature pressure sensitive buttons that the PlayStation 2 controller did.

The game stars Solid Snake investigating the nuclear disposal facility which had been taken over by FOXHOUND, a special ops unit led by Snake's brother Liquid Snake. He enters from an underwater entrance and then sneaks past the guards and onto the ground level of the facility on Shadow Moses Island. He proceeds throughout the game by sneaking past enemies and, when necessary, by engaging them in gun fights. He then talks to the DARPA Chief who has been imprisoned and finds out about a nuclear bipedal tank called Metal Gear REX. Early on he encounters the niece of his CO, Col. Campbell, Meryl Silverburgh. Shortly after he encounters the first boss battle with gunslinger Revolver Ocelot. Then a Cyborg Ninja comes in and cuts off Ocelot's right arm. He runs away to recover after the ninja leaves in a crazed state. He then talks to the head of the fictional weapons company called ARMS Tech. He learns that there are keys needed to stop the Metal Gear from launching its nukes. He then calls Meryl via the codec found on the back of the game box and he heads outside where he fights a tank driven by FOXHOUND's Vulcan Raven. Snake fights the Cyborg Ninja who reveals himself to be Gray Fox and then befriends Hal Emmerich aka Otacon. Soon after they both meet up and head towards Metal Gear's location. They encounter Psycho Mantis of FOXHOUND in one of gaming's greatest boss battles. Afterward, Meryl in incapacitated by FOXHOUND's sniper, Sniper Wolf which leads to a duel between her and Snake. After that Snake fights off Liquid who is in control of a Hind D helicopter. It all eventually climaxes into a fist fight between the two brothers resulting in Solid Snake's victory. Liquid dies after a vehicle chase from the FOXDIE virus which was responsible for the deaths of both Decoy Octopus, who was disguised as the DARPA chief and the ARMS Tech president.

After the credits a phone conversation is heard between Revolver Ocelot, the only survivor of FOXHOUND, and a mysterious person. The person is later to be revealed as George Sears, the President of the United States, and the third clone of Big Boss whose nickname is Solidus Snake.

Improvements Over Original


The Twin Snakes
boasted many improvements over the original game, some examples include:
  1. The graphics were subject to a major overhaul, bringing them more in-line with the second game.
  2. The cut scenes were completely redirected, by acclaimed action director Ryuhei Kitamura.
  3. The audio was completely re-recorded in a higher fidelity.
  4. The ability to aim in first person view first introduced in the Sons of  Liberty.
  5. The ability to hang over ledges also introduced in the Sons of Liberty.
  6. In the original game, after fighting Vulcan Raven there is a lengthy sequence where Snake discovers the trick to using the PAL key. While originally you had to revisit earlier areas of the game with extreme temperatures and then race back to the control room before the card went back to room temperature, in Twin Snakes they streamlined this part by adding some hot and cold pipes in the Rex hanger that could be shot. The steam from these pipes were capable of cooling or heating the PAL key, without having to backtrack too far.
  7. Dog tags were added for Twin snakes. If snake successfully performs a hold-up, he can raise his gun to the face or crotch of a soldier and scare him into shaking loose a dog tag. These tags had the names of programmers on them, and could be viewed from the main menu.

Other non game affecting changes.

  1. Mei Ling no longer has an accent.
  2. Instead of naming PS1 games Psycho Mantis now names Game Cube games

Reception


For the most part, The Twin Snakes was openly accepted by fans. Many believe that it captured the story and atmosphere of the original, but also introduced necessary improvements which made the game more accessible. However, the new gameplay elements have been deemed as unnecessary by some. The level design of The Twin Snakes is practically unchanged from the original Metal Gear Solid which makes the new control scheme seem almost out of place. It has also been stated this new introduction makes them game too straightforward, and practically ruins many of the once challenging battles.

The Twin Snakes also received some negative feedback regarding changes to the script and cutscenes.  Seemingly unnecessary small changes to the script were jarring to fans and the new over-the-top cutscenes were felt to detract from the experience for some.  For this reason, many fans of the original still prefer to play the technically inferior version for the Playstation.


General Information Edit
Game Name Metal Gear Solid: The Twin Snakes
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Original US Release March 9, 2004
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Aliases MGS: TTS
Trivia
Which game design celebrity had NO role in bringing about or developing Metal Gear Solid: The Twin Snakes?
  • Shigeru Miyamoto
  • Yuji Horii
  • Dennis Dyack
  • Hideo Kojima

User Reviews
Platform User Reviews Avg. Score
All Reviews 3 reviews
GameCube 3 reviews
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Related Pages Edit
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Otacon
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Liquid Snake
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Mario
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Psycho Mantis
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Colonel Roy Cambell
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Johnny Sasaki
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Vulcan Raven
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Sniper Wolf
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Gray Fox
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Revolver Ocelot
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Solid Snake
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Decoy Octopus
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Sigint
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Naomi Hunter
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Meryl Silverburgh
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