Mario must use all of his abilities as well as several new power ups to rescue Princess Peach from the clutches of Bowser Junior in the first Super Mario Bros. game for the DS. It is the second best-selling game for the Nintendo DS, selling 14.16 million units worldwide.
Reception
New super mario bros was generally recieved well, it scored an 89 from metacritic. Most people thought the game had charm and originality but was to short. The other problem was that there was little replay value, the only thing worth playing the game again was finding the three gold coins on each level.Credits
- Executive Producer - Satoru Iwata
- General Producer - Takashi Tezuka
- Producer - Hiroyuki Kimura
- Director - Shigeyuki Asuke
- Assistant Director - Masahiro Imaizumi
- Assistant Director - Taku Matoba
- Map & Level Design - Masataka Takemoto
- Map & Level Design - Yasuhisa Yamamura
- Map & Level Design - Kosono Okina
- Map & Level Design - Haruka Kakinuma
- Map & Level Design - Shinya Hiratake
- Design Director - Masanao Arimoto
- Character Design - Daisuke Kageyama
- Character Design - Akiko Hirono
- Character Design - Hirohito Shinodi
- Character Design - Ryuji Kobayashi
- Field Design - Yasugo Iwawaki
- Field Design - Miki Watanabe
- World Map Design - Taeko Sugawara
- World Map Design - Hirotake Otsubo
- UI Design - Hidekazu Ota
- UI Design - Takahiro Hamaguchi
- Effects Design - Keijiro Inoue
- Effects Design - Motoaki Fukuda
- Effects Design - Sayaka Yano
- Design Assistance - Mariko Sanefuji
- Design Assistance - Mitsuko Okada
- Design Assistance - Masaaki Ishikawa
- Programming Director - Toshihiko Nakago
- Main Programming - Nobuhiko Sadamoto
- Main Programming - Eiji Noto
- Player Programming - Satoru Takahata
- Field Programming - Kiyoshi Koda
- Enemy Programming - Tatsuo Nishigama
- Enemy Programming - Hisashi Okada
- Enemy Programming - Yasunari Soejima
- Enemy Programming - Kenichi Nishigama
- Enemy Programming - Keiji Takahashi
- Programming - Masaru Nii
- Programming - Atsushi Nishiwaki
- Programming - Masaro Sakakibara
- Programming - Hiromichi Miyake
- Programming - Centaro Takaki
- Programming - Norihisa Ashida
- Programming - Takafumi Noma
- System Programming - Kenzo Nagakawa
- System Programming - Yoshitaka Takeshita
- System Programming - Yuichi Yamamoto
- System Programming - Yukari Suzuki
- Sound Director - Koji Kondo
- Music - Asuka Ota
- Music - Hajime Wakai
- Sound Programming - Taiju Suzuki
- Voice - Charles Martinet
- Demo Scene Director - Shigefumi Hino
- Graphic Support - Yo Ohnishi
- Graphic Support - Kanae Kobata
- Graphic Support - Aya Oyama
- Graphic Support - Tsuyoshi Watanabe
- Progress Management - Keizo Kato
- Technical Support - Hironobu Kakui
- Technical Support - Yoshito Yasuda
- Debug - Kimiharu Hyodo
- Localization Management - Jeff Miller
- Localization Management - Leslie Swan
- Localization Management - Bill Trinan
- Localization Management - Nate Bihldorff
- North American Localization - Rich Amtower
- North American Localization - Tim O'Leary
- Supervisor - Shigeru Miyamoto
| Game Name | New Super Mario Bros. |
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| Original US Release |
May 15, 2006
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| Original US Release |
know the real date? |
| Aliases | NSMB |
Trivia
During the credits of 'New Super Mario Bros.' for the DS, tapping a letter on the touch screen results in a sound effect. What sound plays when you tap the background?
- Mega-Mushroom
- Jumping
- Dying
- Invincibility
User Reviews
| Platform | User Reviews | Avg. Score |
|---|---|---|
| All Reviews | 16 reviews |
|
| Nintendo DS | 16 reviews |
|
| Add your own user review | ||
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