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Game » consists of 23 releases. Released 1991
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
An AI companion is a computer-controlled ally who follows and aids you through your adventures or who requires your protection. The AI companion's survival is often essential to game and story progression.
Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
When the main protagonist is thrusted into a foreign dimension or alien world, usually due to a freak accident. The protagonist must then explore that world while trying to find a way back home.
A game streaming service.
Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
Corpses disappear immediately or after a short delay. Often done to help maintain game performance, especially when physics are involved.
Whether jumping, crashing, or being thrown, objects & characters traveling loudly through windows never ceases to be entertaining.
A condition in which two male characters are socially close, but not sexually or romantically, and are often partners.
Videogames with extreme or controversial content will often be altered for release in certain countries, usually to comply with local laws or prevent cultural misunderstandings.
Charging is the action of pressing & holding down a button or particular direction on the controller. Its purpose is to build up a powerful blast or burst of energy to take out an opponent or cause critical damage.
2D or 3D platformers that have slow methodical movements and intricate animations and puzzle solving, Resulting in the player having to "take things slow" and encourages more thinking before taking actions. Usually having more complicated controls than standard platformers that simply have you run and jump. Different modes of jumping, ledge grabbing, rolling, clambering, climbing, taking cover and usually if there is combat the player has to switch between platforming and combat modes.
These games let players see the credits without needing to play the game first.
An optical effect formed by beams of light contrasting against areas of shadow in the atmosphere. They are often simulated in video games through volumetric lighting.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Drowning in games occurs when a being (not suited to be in water) runs out of oxygen, time, power, or barely even touches the water surface. Further complicated by the local sea-life that can knock the air out of you, should you get close.
Any game that represents a society noticeably worse or less desirable compared to those in the present. This can relate to kinds of political and economic organisation, excessive human suffering, social problems caused by technology, or as a result of an apocalyptic event.
When a character goes to the edge of a platform and starts to wobble. Most commonly seen in side-scrolling platformers.
Electricity is commonly used as a damage-introducing element causing inanimate objects to become harmful (electrified water, floors, cables, etc). It can also refer to a power wielded by characters that generates sparks, is conductive to metal surfaces, forks or branches, and is often blue in color.
Electronic music is one of the broadest classifications of music, and has been a staple of video game soundtracks since the 90s. The genre's main trait is the use of electronic instruments.
Any weapon that shoots laser and plasma beams or energy bolts rather than conventional bullets.
People of a different race or skin color, that are chastised and frowned upon for being different in culture or appearance.
Some game environments feature certain areas that allow for special kills outside a player's normal cadre of moves. These kills usually feature unique animations such as slamming an enemy's head through a television or sticking their head in a trash compactor.
A puzzle where you have to use your surroundings, i.e. "environment" in order to progress.
A digital distribution platform operated by Epic Games.
When the main character at some point has to escape from a confined area, be it a dungeon, a prison cell, or a penal colony.
Falling Debris, rocks, or other items that may possibly cause damage to the player character.
A fictional language and/or script created exclusively for the world in which a game is set, such as Tolkien's Elvish or the language of the Talan in Outcast.
Flip screen (or flick-screen) describes a way of dividing the game world into fixed screens, displayed one at a time. It's commonly found in 2D platformers, especially prior to the 16-bit era.
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