Thank goodness. Brad seemed really positive on this.
Prey 2
Game » consists of 0 releases.
Prey 2 was the follow-up to Human Head's first-person shooter Prey. Bethesda confirmed the game's cancelation on October 30, 2014.
Bethesda Says Prey 2 Isn't Canceled, Also Isn't Coming Out This Year
PR statement in layman's terms:
"We thought that video was way cool too, and then we saw the rest of it."
@Brendan said:
@Phatmac said:
Ehh. I don't about you guys, but I'm worried. I don't think Prey 2 will be all that great considering this news. This isn't looking good :/
Yeah, I'm not confident that a game comes back from delays like this and becomes great as a final product. Bad precedent.
I definitely agree with this. My hopes for Prey 2 stymied when it was a no-show at GDC. Games that hit road bumps like this are rarely more than middling at best (then again, "middling" games can be fun, too). But, hey, maybe this could be one of the exceptions that proves the rule.
Good on Bethesda. Don't rush it out just to meet your quarterly returns. Make sure the game is fucking done and ready to be shipped. You know, early on I wasn't sure about Bethesda turning the publisher route, but I have high hopes with this type of action.
This is fantastic news! Bummed it isn't this year, but hopefully the delay can make it the best it can be!
Good to read it isn't cancelled. I have no clue where Alex gets the hostility in that statement from though.
@Euey said:
Rage wasn't GREAT. But it wasn't that bad. It was a fun game..though the ending..Well we're not going to talk about that. WET I never played..and well Brink..I was so over-hyped for that game that when I read at midnight the day it came out that it got a 7 and everywhere else tanked. I didn't even want to pick it up in the morning.
I'm super happy that the game still lives, but at the same time I'm pretty concerned over the reason for the media blackout and delays. Please please PLEASE let this game come out and actually measure up to its potential. I can't take any more heartbreak.
@cwJoe said:
@Paindamnation: Oh man, I pre-ordered Brink for £40... think I ended up playing it for like, an hour. :/
And I TRIED to love it..I just couldn't.
Whatever the quality of the game upon its release, the issued statement reads like a group of developers being very forthright about the state of their game and the supposed languishing thereof. Press releases, these days, with boilerplate statements that come off as no different than their polar opposites across whatever medium, don't really get into that specifics of why said property is in limbo. This, at the very least, offers some competent measures of insight as to be rendered as understanding. Hoping this game turns out to be great.
@xite said:
What's everyone's problem with Prey? It had some legitimately interesting mechanics and level design.
I actually loved it. Just the last few levels were pretty meeeh. I felt like it was a successor to Quake, honestly.
Great news! Hopefully Prey 2 doesn't end up being a major disappointment like RAGE.
Also, I dont understand where all the hate on the first Prey is coming from. Sure, it had it's flaws and room for improvement. But for being one of the first 360 games to be released, it still had a fairly competent single-player experience at the time. It tried something different that other first-person shooters didn't do before and it certainly wasn't an awful mess that Perfect Dark Zero ended up being.
@xite said:
What's everyone's problem with Prey? It had some legitimately interesting mechanics and level design.
Interesting doesn't mean fun. Also, it looked like shit, and those mechanics were pretty insignificant and poorly implemented. It had some interesting highlights, but there weren't really any cool moments outside of the beginning and walking around on the ball. Beyond that it was pretty terrible, especially the multiplayer.
Prey 2 looked awesome at PAX when I saw it, I was really impressed by the animation in particular. The mechanics iin Prey 2 seem way more than merely interesting, but rather "the thing a lot of people have wanted in a game for quite some time now".
@Triumvir said:
@Brendan said:
@Phatmac said:
Ehh. I don't about you guys, but I'm worried. I don't think Prey 2 will be all that great considering this news. This isn't looking good :/
Yeah, I'm not confident that a game comes back from delays like this and becomes great as a final product. Bad precedent.
I definitely agree with this. My hopes for Prey 2 stymied when it was a no-show at GDC. Games that hit road bumps like this are rarely more than middling at best (then again, "middling" games can be fun, too). But, hey, maybe this could be one of the exceptions that proves the rule.
Something tells me the quality issues are technical, considering that A) the rumors said the tech couldn't handle the game and B) the tech they are using is one of the worst engines out there at this point, old id tech before they figured out that not everything is made of plastic and stopped making games that were just tiny corridors. So I'm actually hopefuly. I saw it in person at PAX and it looked really enjoyable and solid, so if they can get anywhere near what they showed, it'll be pretty cool.
@elitefury said:
I wonder if that's the same issue with True Crime Hong Kong.
You mean the game that's coming out this fall and called 'Sleeping Dogs' now?
In my 20 years of playing games, Prey was and is only the game that made me nauseous when playing it. The forced (read: ridiculous) "HEY! LET'S TURN THIS WORLD UPSIDE DOWN!!" mechanic was cumbersome and completely unnecessary and was a complete tech-gimmick.
@Wiseblood said:
Doesn't meet their quality standards? So Prey 2 currently isn't as good as Rogue Warrior? Yikes.
This exactly. Although, some QA-ers at Bethesda still consider Rogue Warrior the game they're most proud of because it was an impossible deadline with a broken game and to get the game ship-able, they pulled it off. No idea if anyone else at Bethesda does though.
Prey 2 doesn't meet Bethesda's quality standards what like there are not enough bugs & glitches in it, seriously though I bet the devs upon reading this wouldn't be that happy if your own Publisher is talking crap about your games development how on earth are your going to get the public on board, Is this how the whole of Bethesda feel or just some PR jerk if so that person should be fired, PR is about bigging up the product to get the public interested to make sales not crap on the game even if internally it's not going well, if it's Bethesda as a whole is it something they should be saying out loud ? , sure say you want to make it better so your delaying it but not currently the dev team have made a piece of crap so it's being delayed which is practically what is being said here, it doesn't bold well for the final outcome no matter how well it may turn out who would give it a chance after hearing comments like that from the games own publisher.
It's a shame i was really looking forward to Prey 2 it seemed really cool, maybe it will still end up that way who can say they have some time now to make it happen but i feel the comments Bethesda have made may have done it far more damage than good.
As disappointing as it is to hear that this game isn't progressing well, it is very nice to hear a company say 'we want this to be fucking awesome, and we're making damn sure it turns out that way'.
@MarkWahlberg said:
As disappointing as it is to hear that this game isn't progressing well, it is very nice to hear a company say 'we want this to be fucking awesome, and we're making damn sure it turns out that way'.
there are ways to get that across without stating your Development studio is doing shit, would you seriously put faith in them and the game when the Publisher currently doesn't have any, this isn't the way to operate there's the saying "honesty isn't always the best policy" especially when your trying to promote and in the end sell something.
I read no hostility there. They're trying to sound blunt and honest, and probably trying to avoid more things like Rogue Warrior, as someone mentioned above.
Bethesda shouldn't be talking about "standards" when they clearly have none. Everything they have released outside of TES and Fallout has been a janky mess.
EDIT: Rage was also solid.
Now that I think about it, Bethesda is known for shipping borderline broken games, so this is probably alarming. I mean, look at Skyrim (especially on PS3). If something didn't meet their standards, then...
I still think it'll be great. Someday...
@Terranova said:
@MarkWahlberg said:
As disappointing as it is to hear that this game isn't progressing well, it is very nice to hear a company say 'we want this to be fucking awesome, and we're making damn sure it turns out that way'.
there are ways to get that across without stating your Development studio is doing shit, would you seriously put faith in them and the game when the Publisher currently doesn't have any, this isn't the way to operate there's the saying "honesty isn't always the best policy" especially when your trying to promote and in the end sell something.
That's true, but throwing out standard P.R. BS would just make everyone think 'oh this thing's probably not doing too well', so at least they're upfront about something everyone would assume anyway. But yeah, I guess calling out your own studio as doing sub-par work probably isn't any better? Video game P.R. continues to be kind of weird. Still, at least they're not canceling it.
@gorkamorkaorka said:
Has Bethesda ever published a good game?
Good, yes. Polished at launch? Maybe not so much. The Elder Scrolls and Fallout games they published are regarded pretty widely as good but technically flawed, and I'm in the minority that rather enjoyed RAGE as well.
@joku2002 said:
@gorkamorkaorka said:
Has Bethesda ever published a good game?
Skyrim was pretty awesome
I might be wrong, but I think he's talking non-Bethesda Softworks developed properties.
Bethesda as a publisher hasn't had a great track record. Besides New Vegas, which was developed by Obsidian, and pretty great, most of their other published titles haven't been critically well received:
- Hunted: Demons Forge wasn't great.
- Star Trek: Legacy was the epitome of untapped potential
- Brink was pretty meh.
- Rogue Warrior was just flat out bad.
- Wet had a great idea that went nowhere
- RAGE was a love it or hate it game.
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