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Amukasa

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Amukasa

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#1  Edited By Amukasa
@Karkarov: 

Sorry there are no actual facts in your statement other than they are the most succesful in all the genres they waltz into. Its not like they are Madden and bought a license to stop competition in a genre. What i am saying is they dominate through their innovation of said genre. Oh right, I forgot about the millions still playing command and conquoer competivley or was it supreme commander are those kids stream. What are all isometric games called again....are they Rune clones? oh thats right landstalker clones. the kids cant get enough of those. What I mean is that they take over genres and that does require a bit of innovation whether you like the game or comapany or not. I was just playing an everquest clone the other day and i just wasnt feeling it or was that the UO: Online clone I loved. 
 
Im not pointing to the units or that funny diablo character. I am talking about overall package innovation that they brand stamp with their games. Their games dont go into bargain bins they are played for decades by millions of people but thats not innovation thats people that cant afford new games. 
 
Again I am not even a fan boy of their games other than SC2. I do though understand what they have done in building incredibly long lasting franchises and the innovation that takes. I know the source material is cloned but at this point what isnt. Its how it was used and how the fans received it and continue to play and play and play.
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#2  Edited By Amukasa

Yes... Remake it. If I dont like I won't play it. Ugh I hate video game snobs. I miss the old days either you played it or you didn't. Whiny gamers are so annoying.

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#3  Edited By Amukasa

Also... Really they are not innovative? I am not a fanboy or agree on some of their design choices but do u understand what they created? Let's see diablo coined the term diablo clone. They created a genre with this game. I don't get the point of loot runs but clearly many like it. They still play star craft as a sport today. How many years has that game been relevant? I heard wow has made a few dollars in its time. I played that for a year or so before I thought they ruined it but I know a few people that still like it. These guys make games that last. When company's release games 10 years after a blizzard game in the same genre they still compare the 2. Guess there is some innovation in there whether you like it or not.

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#4  Edited By Amukasa

Reliable. They seem to still be in a respectable holding pattern but scared they are about to jump the shark like so many before them. Once great innovative company's that get beholden to shareholders. Once you go public the real countdown begins. They still have wow money to keep them somewhat happy but once that begins to dip be afraid.... Very afraid.

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#5  Edited By Amukasa

I do like the quick looks but to br honest never cared for their reviews. For some reason I normally got the impression that the reviwer normally didn't seem to care for the genre they were reviewing which I never understood. Is this then the right person to review or talk about this game? If so there should be a counterpoint from someone that does.

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#6  Edited By Amukasa

This game isn't funny. It's like the opposite of mad libs but still not funny.

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#7  Edited By Amukasa

I agree with so many of the choices listed but..... -zelda 1.... First game I fell in love with! -super sf2..... Walked out of my college class when I heard it was released that day. -ultima online.... Mmo term wasn't coined yet and death was truly punishable. Only mmo with tension. -battlefield 1942.... This is what virtual war shoul be like. -Mario 64.... Sweet sweet polygons.... I love u

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#9  Edited By Amukasa

Go. Damn that is sad.

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#10  Edited By Amukasa

Yes