Atwa's forum posts

#1 Posted by Atwa (620 posts) -

@atwa said:

Is there a problem with you guys hanging out, making friends and hanging out with game developers when a lot of your work directly is meant to influence readers purchasing decisions. I am not saying that you can't make friends with game developers, it often makes for great content. But then I hear glowing talk about their products, which sometimes can be justified, it just kinda makes me wonder. There has to be a certain bias when talking about products that good friends of yours create?

Does games journalism need more disclosure to inform your audience exactly of the strong relationships a lot of media and game developers have?

I mean, we try to do that at Giant Bomb all the time. Not reviewing Bastion, for example. Being part of the games press is a very weird business, and one that we try to come at honestly by telling the reader what's up. There are lots of gray areas in this business, and we hope by letting the reader know about them, they'll trust our judgement or go to another site/writer that fits what they're looking for. That's fine.

The Bastion example has come up a lot in all of this, but really that is as far as it goes when it comes to Giantbomb. You have plenty of other friends that hang out and that are featured on the site on a regular basis that don't get that clear journalistic disclosure that Bastion did.

I kinda feel like trust issues arise when I listen to you guys these days, since I have seen how close you are with some of the people creating the games. Its not a criticism to you guys alone but I just feel it harder and harder to genuinely pay attention to games press, which is wrong and I wish it wasn't so.

I respect the Bastion thing a whole lot, but when will you front with such apparent disclosure again, if ever?

#2 Edited by Atwa (620 posts) -

Is there a problem with you guys hanging out, making friends and hanging out with game developers when a lot of your work directly is meant to influence readers purchasing decisions. I am not saying that you can't make friends with game developers, it often makes for great content. But then I hear glowing talk about their products, which sometimes can be justified, it just kinda makes me wonder. There has to be a certain bias when talking about products that good friends of yours create?

Does games journalism need more disclosure to inform your audience of the strong relationships a lot of media and game developers have?

#4 Posted by Atwa (620 posts) -

Wait, so if I received the games they gave out before, does that mean I can OR can't get these?

#5 Edited by Atwa (620 posts) -

I can't believe Jason wasn't invited in the week after the biggest fighting game event of the year and him being a huge fighting game fan.

Other than that, good one. I'll still always miss Jeff when hes not around.

#6 Edited by Atwa (620 posts) -

@theht said:

What the FUCK. The Zeno Clash people are making a Smash Bros?!?!

IM SO GONNA BUY THIS

Its actually a roguelike like.

#7 Posted by Atwa (620 posts) -

@slag said:

pro Level DOTA is a lot different than lower MMR DOTA, A lot of the unpopular heroes at pro level are real popular at lower ones

Nailed it really, you can't balance games completely around the competitive scene as most people that play are at a very casual level.

#8 Edited by Atwa (620 posts) -

I hate stuff like this, 30 years later its just pandering at this point to include the characters from the original movie.

#10 Edited by Atwa (620 posts) -

Sakura Spirit is not a Japanese game.