Too much weight is being put onto the points system.
When I first started knocking guys out, I too was disappointed to see negative numbers popping up. But this is *no different* to blood money. The only thing that is different here is that this information is being surfaced to the player dynamically.
That score system is all in service of getting "Silent Assasin" or the highest grade you can achieve at current skill level. Don't forget as well, that stashing a body completely negates the negative score you got by knocking them out. - Seriously, try it. Knock a guy out, then stash his body - you're back to where you were, points wise, before you even knocked him out. And also, achieving the main goals of the level gives you a massive score boost of 30/40/50/60k. Knocking out those guards don't matter in the long run, unless you're shooting for a "Perfect" run.
And those "Perfect runs" in blood money, also punished knocking out guards. So, less has changed than you might think.
First time you play through this game? Go nuts. Kill whoever you want. Knock guys out. Stab civilians who witnessed your crime in the neck, and coldly push their corpse off a ledge to hide them. ENJOY YOURSELF. And when you're done with the game, go back and do it all over again differenty and if you really want to, shoot for Silent Assassin on every level - THAT is when the score should matter to you.
It's different to Blood Money, I'll grant you that. But not *that* much different. It's a great game which I feel is being sadly misunderstood by most long-time Hitman fans. (I am a long time Hitman fan)
Log in to comment