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commonoutlier

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commonoutlier

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#1  Edited By commonoutlier

I definitely want more co-op opportunities (not to be confused with PvP and competitive multiplayer gameplay)...but I'm a co-op nut, so I want more meaningful co-op wherever it could be appropriate...and I feel as though the Demon/Dark Souls games could do more of it in fun, innovative ways.

Though, I can wait for this sequel...I'm not at all yet tired of Dark Souls (though, nor have I finished the game)...but of course I hope I have by the time this comes out.

Oh, and I could always use more sunbros.

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#2  Edited By commonoutlier

My family had to put down both of our cats due to unrecoverable illness, so I know how you feel. My parents would call them my brothers (even would sometimes call me and my sister by their names)...they lived to 20 and 15 years of age respectively. Even though its been several years since our last cat was gone, I still tear up thinking about it...most devastating moments in my life.

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#3  Edited By commonoutlier

@Animasta said:

the dumbest thing is that the mayan calendar in xultun disproves the fact that the mayans thought the world would end since they have dates past the 13th b'aktun or whatever (I was reading about it yesterday, I WAS BORED OKAY)

Yep, even had a section about that in the essay I had to write.

"Perhaps, though, what is most damaging to those who believe the prophecies about the end of the Maya “Long Count” calendar is that there are texts that refer to dates beyond Baktun 13, such as one by King Pacal of Palenque that predicted the anniversary of his accession would occur on October 15, 4772. Only one prediction on the Mayan calendar even mentions a date in 2012, and the texts do not even begin to hint at the end of the world at this date."

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#4  Edited By commonoutlier

My astronomy class had to do an assignment about the origins of these prophecies about 2012 and the pure ridiculousness about them. There is literally no scientific basis for them, and if it were true, its literally something that the government or anyone could NOT hide, since some of the attempted claims for what's going to happen could be easily seen and determined by amateur astronomers if it were true.

The video though seems to be purely for laughs, I don't see how in anyway it could be serious...that last comment she makes especially would be out of place if it weren't a joke. Also this.

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#5  Edited By commonoutlier

Huh, I had never really thought about it before, but that is quite true of Dark Souls. Of course, its aided by the fact enemies do not change location, and will often need to be fought again either due to death or passing through an area again after resting at a bonfire. Now, sometimes I think that's a bad thing, because there's something to randomly generated/placed enemies, and the importance of keeping a certain mystery about the game...

But in the case of Dark Souls, it is quite fitting, since its about improving one's performance...I think the more important thing to draw from Dark Souls is that each encounter is important, at least initially, since if you're unprepared or something catches you by surprise, any one encounter could result in your death. Of course they become less important--I think--about the encounters as you master an area, but it's kind of nice to show that growth.

I know this is probably weird to bring up, but I would say Journey has this sort of "memorable encounter" characteristic for me. True, it's not enemies, but each other player I would meet or the NPC "characters" in the environment all seemed quite memorable (or perhaps meaningful is a better way to describe it) to me.

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#6  Edited By commonoutlier

Journey definitely deserves to win. The music was one of the aspects that made that game so powerful, and it is definitely among my favorite soundtracks for any media.

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#7  Edited By commonoutlier

It might be Kingdom Hearts 2 for me...not that they were supper amazing, I just remember anticipating the game a lot, and being excited particularly about the graphics when I saw them, playing the game for the first time. Now I wouldn't even be phased by the visual transition from the first to the second game, to the point where I don't know why I was so struck by the graphics when I first saw them when it came out. I suppose as a kid it had a greater affect on me, and my excitement for the game made them seem better than they actually were.

More recently Journey would be that game for me.

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#8  Edited By commonoutlier

That video about the true cost of the Royal Family is quite informative and interesting!

I sort of wish world politics/cultures classes were more like that video and the intention of this forum thread...in the sense that we're learning about the concerns (or lack thereof) and viewpoints of the average citizen from other countries about their own countries. Of course I'm sure the opinions and concerns are too varied among individuals to have any sort of general discussion on the topic, but during such general classes about other cultures here in the US, I felt they didn't even offer a glimmer of insight into the minds of people from different countries (at least from this modern era).

...simply put, I am fascinated by reading all these comments simply for the reason that they are mostly by British individuals commenting about a particularly British topic.

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#9  Edited By commonoutlier

Well, I might go for the multiplayer alone only if they expanded and changed it to an extent that there were a lot of new experiences to gain from it...I mean, my friends and I played the multiplayer demo a heck of a lot because we had so much fun with it, but when I got to the actual game, it had gotten old. I looooooved being a Krogan (in bright pink armor), but they would have to add some diversity to the modes and gameplay for me to enjoy the multiplayer again. Then again, I haven't touched the multiplayer in ages, so I don't know if it has changed already.

Although there are probably a lot more fundamental things I would change, too, about the multiplayer, to an extent where it wouldn't really be the same multiplayer anymore...but I did love being a bright pink Krogan sooo muuuuch @__@

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#10  Edited By commonoutlier

I'd love a movie in the Fallout universe, but I actually wouldn't want it set during one of the games (although it could of course allude to them, or be set during the same time but elsewhere), since I wouldn't want them pushing any canonical interpretation of the player's character.

Something in the Half-Life/Portal universe would be another movie I'd like to be good...actually, with all video game movies, I would hope they were not set during the same time or same story as the game, just in the universe. I mean, they are two different media, they should take advantage of it and not be hindered by stories that are better told/expressed in their original medium. That's why I believe movie games are usually bad...they shouldn't be recreations of the movie, just use the universe and characters to tell a story better suited to the medium.