I'd have to say Wolfenstein II. I was in love with the first, and even really enjoyed The Old Blood. I wasn't a fan of watching cutscenes every 15 minutes. It felt like the game was all too happy taking the control out of my hands to SHOW me a cool story, rather than letting me EXPERIENCE it. Sure, it had some fantastic moments, and some of the writing was awesome, but I simply felt like it wasn't worth the price of admission (at least now.)
I was also relatively unhappy with how they displayed all of the political stuff. Sure, the Nazis are evil and disgusting, we get it. Yes, the object of the game is to kill Nazis. But instead of once again letting us EXPERIENCE how bad they are first hand (which the first game allowed us to do often,) this game feels more like all that is taken for granted. The story has some gaping holes in it, but I was willing to forgive those. I also wasn't a fan of Grace, the leader of the BRM. I accept that showcasing a black revolutionary front could have been great if it was handled well.
It wasn't.
She was shown as a complete asshole, someone willing to ridicule and talk shit to all of the Kreisau circle from the start, even dictating the way their operation should be run. Despite the original cast doing so much in the first game, they were relegated to willing supplicants as soon as she showed up. She was hardline, tasteless and obtuse. I would have much prefered collaboration between the groups rather than some form of dominance heirarchy (something which the Nazis are ostracized for and quite rightly.)
I just wish the writing had more of a deft hand applied to it. It seems they tried to cash in on the current political climate with it's story while offering nothing new to the series narratively.
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