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Death_Burnout

I feel so alone in the world of gaming. It feels like no one enjoys anything I enjoy.

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Death_Burnout

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#1  Edited By Death_Burnout

If Lionhead couldn't do anything more annoyingly weird, release quests that i have to be in the middle of the story i have finished. Nice goin' guys...That is of course if that's how it pans out.
 
Either way, all will be good when and if we get a quest line in a certain obvious place.

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Death_Burnout

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#2  Edited By Death_Burnout

Now go put that in your MMA game...where it makes more sense.
 
This is the kind of feature that would make me go, oh shit yes please! but it looks ridiculous...awesome! for another game maybe, but ridiculous in this context, i'll wait n see.

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Death_Burnout

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#3  Edited By Death_Burnout

If only he knew? whatever, he knew!

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Death_Burnout

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#4  Edited By Death_Burnout
@DOUBLESHOCK said:

" @cstrang said:

" @Matt_ said:

" I guess people don't know the difference between Infinity Ward and Treyarch. They just know Call of Duty. "
This. "
what's that mean?  "
 I dont know what that means anymore...Treyarch do a damn fine job, there's no need to know a difference anymore? aside from dogs and zombies?
 
I have to assume most people dont know the difference anyway, but like i said, that don't matter anymore, certainly after IW's sad condition. However, there's no doubt the masses bought this because "i wanna buy that new Call of Duty!" So in the end...Yeah.
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Death_Burnout

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#5  Edited By Death_Burnout

There's something about betting over a review score, that promotes more care for the score and not the review in my opinion, which theres too fucking much of all over the internet already, so whatever, but i still think it's kinda annoying. 
 
Though in essence, it's very fun. I'm probably worried over nothing, it will remain the same as always no doubt... for better or for worse.

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Death_Burnout

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#6  Edited By Death_Burnout
@neoepoch: That is a very...good....question! i hadn't thought about that, i was too busy wondering how spending days in the gameworld wouldn't count as days passed in the story (but also taking advantage of that!)
 
There shouldn't be anything stopping you getting money from the days passed story wise...other than it being way too easy, it's very gamey in that sense, i can understand that decision.
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Death_Burnout

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#7  Edited By Death_Burnout
@neoepoch: Not really, i mean the whole thing starts with 365 days to go right? and after each of these major days where you have to make decisions, it skips a portion of days. So at first it's relatively small, something like 30 days maybe? cant remember....So when you whittle it down to 121 days left...you expect it to go to, something like 54 days, but alas no, it skips to the end with zero reason...
 
To cut a long story short, it IS bs.
 
People can pile on as much "oh but thats moral impact man!" as they like. At the end of the day, Fable is still a game and Lionhead could have handled it better. I'm not entirely butthurt over it, but that's mainly because it sorts itself out over time.
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Death_Burnout

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#8  Edited By Death_Burnout

 I also suffered Brad's fate, but it wasn't my fault. The fact that it jumps from 121 days to the end with no actual hard warning, is indeed bullshit, and i think it's far too fucking easy for the people who didnt have this problem to go "oh you just didnt do it right, your decisions dude, ner ner"
 
I too was earning quite a lot of money, but not in the millions that some players just jump right into, that's their playstyle, not mine. But alas, i was making 200,000 donations when i could, and when i got to 121 days, i said to myself "fine lets stop, make enough money to save everyone, and come back" which i did for a while, but curiosity killed my ass (and the coronation chicken achivement) because i wanted to see what would happen next in the throne room...and since i was trying my best to keep promises and do good (not everything mind you, i let those people in silverpines die for example) i thought "why not!? i'll have time left!"
 
Wrong! so yeah, i had the bad but good ending, the dead population do come back over time, but it's still annoying nonetheless that there was no hard warning. 121 days to...oh i dunno, 2 days would have resolved this problem.
 
I'll repeat that. The population does restore itself 
 
As far as endings like RDR are concerned, that ending blew me away, i couldnt be more happy with it. Probably the strongest impact any ending has had on me.
 

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Death_Burnout

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#9  Edited By Death_Burnout
@ahaisthisourchance said:
"
   SPOILER WARNING: Click here to reveal hidden content.
  SPOILER WARNING: Click here to reveal hidden content.
"
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Death_Burnout

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#10  Edited By Death_Burnout
@Kajaah117 said:
" @Sin4profit: Fair point. But uh... me and a few hundred other people are usually in the passenger seat of the car Jeff and Ryan drive home in a few times a week. It doesn't get much closer than that. =P "
This
 
I actually wish i could contribute my artwork to the site one day.