I really liked Project Snowblind. Up until last week's UPF I thought I was one of the very few who had played Inca, turned out there were a few other fans in the chat.
There's one game I don't know the name of, and which I posted in the "what game is this thread" a few months ago that nobody seems to recognize, so maybe I'm actually the only one to have played that. Which is sad since I want to know what it was.
Other games that few seem to have played:
- Rapid Assault (kinda poor first person vehicular combat game, one of very few games to have been published by IBM in the 1990's)
- No Respect (a multiplayer vehicular combat game that was most notable for being the test bed for the engine that was later used in Outcast)
- Corporation/Cyber-Cop (first person shooter/RPG hybrid for the Amiga, PC and Genesis, released two years before Wolfenstein 3-D)
- Zero Tolerance (Corridor 7-esque FPS for the Genesis.)
- Chasm: The Rift (late 90's FPS somewhat in the vein of Quake, but with more of a build engine feel to it, developed by the studio that later made Cryostasis)
- Alpha Black Zero (low budget PC FPS from the mid 00's)
- Exhumed (pretty much the precursor to Serious Sam - a build engine (slavedriver engine on consoles) FPS, set in space egypt with snakes, resurrected pharaos and M249's)
- Project Firestart (System Shock-ish survival horror game for the C64, released in 1989)
- Inferno: The Odyssey Continues (beautiful space combat game by DID, mostly known for their flight sims)
- Severance: Blade of Darkness (spanish Dark Souls made in 2003)
- Meridian 59 (early first person MMORPG, pretty similar to Daggerfall or Ultima Underworld, but with EVE style PVP everywhere)
- Last Half of Darkness (Shadowgate clone in a haunted mansion)
- Adrenix (something of a Descent clone, though using a more build-like engine, pretty detailed environments)
- HeliCops (anime G-Police)
- 7th Legion (RTS-CCG hybrid thing from 1997 with FUCKING RAD MUSIC. The game itself was kinda flawed though)
- Stugan (Swedish Zork clone or parody from the early 90's)
- J.A.S.F - Jane's Advanced Strike Fighters (let me tell you, you guys did the right thing not playing this)
- Tunnel B1 (this was somewhat of a genre in the mid 90's, fast paced objective based vehicular combat games, that kinda played like FPSes, but were set on almost racing game like stages)
- Bedlam (it's a straight up clone of Crusader: No Remorse. But there are few clones of that game, so it's still pretty rad)
- SinkSub (shareware game that was popular in the Windows 3.1 era)
- Pariah
- Devastation
- DeathDrome (multiplayer vehicular combat PC game by Zipper, the people behind SOCOM and MAG)
- Gloom (Doom clone for the Amiga, though maybe closer to Rise of the Triad or Hard Reset than Doom. You only had one weapon with unlimited ammo, but it could be upgraded with power ups you found)
- Perihelion: The Prophecy (dark, cyberpunk RPG by Psygnosis for the Amiga in the early 90's)
- SimIsle: Missions in the Rainforest (a kinda odd game in the Maxis family, much more blatantly political than most of their games, and I really like it. The Tropico and Anno games seem somewhat similar, but you weren't a supreme ruler in this, instead you had control of a group of agents which you sent out on tropical islands to influence villages and either save or exploit the environment)
I also must be the only one who played Shattered Steel, since nobody else seems to recognize it's BioWare's best game.
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