So selling 750,000 copies (possibly more if digitals aren't counted) and being the 6th best selling game is now considered a flop..? Being part of a large developer must be really fucking depressing if your game has to sell multi-millions to be considered a success.
I remember when CDProject Red were ecstatic that The Witcher sold 500,000 copies. Same with Atlus and Catherine. These colossal sales projections that publishers make to get their stock holders rock hard are kind of disgusting.
I believe it's about the money that was put into the game (marketing and making it) and what they got back. Catherine probably didn't take that much money to develop, but it still made money. It's also a fantastic puzzle game with an amazing story despite what some people wrongly think.
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