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greatscottmarty

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Games I Played in 2014

Unfortunately, I've started this list at the end of the year, so it's not chronological. But despite this year being a real bummer, I did play games, and would like to share my thoughts.

List items

  • I continue to play this thing, openly and without regret. I used to be not into non-vanilla weapons at all, but this year I stopped giving them away, even bought a few crates. It continues to be a soul sucking activity to avert my attention from some project. But we all need something like it. Finally beat the nightmare round in MvM!

  • It's no Dark Souls I, let's get that out of the way right now. But it's fun, I found it pretty compelling, and it feels like a logical iteration to the series. Enemies seem to take way too many hits to kill. The world is a lot of fun to explore, but the ending felt kind of lackluster. Beat the main storyline twice, on my third run I hit a wall of caring, and have very slowly tried to get over it.

  • What a joy. Just an overall really fun game. It felt great to have dual guns. The characters were memorable. And oh my, dem robot boss fights were great.

    Beat it on Death Incarnate. Didn't get all the baubles, but I rarely do.

  • It's Isaac, again. Which is great.

    Defeated Mom's heart, have yet to defeat the Devil.

  • Played this right after my Dad died. Beat it twice, saw all the ghosts.

    Never again.

  • What an odd duck. It felt like an episode of Police Force without the limitation of Frank Drebbin being an actor. Sort of bonkers. Personally a lot of the jokes fell flat, but it was enjoyable overall.

    Beat it with all the cheevos.

  • Played the Steam version of this. What an awful game. Enemies were placed in dickish spots, collecting 50 rings to get the Chaos Emeralds was nigh unbearable. It feels sad to feel this way about a game most people love, but I just couldn't get into it and playing it was overall unenjoyable.

    Got all the chaos emeralds and beat the game.

  • Got this on my windows phone. It seems way more enjoyable than it's predecessor. The time mechanics are really fun. The soundtrack is boopin'. Overall it feels a lot more lively. I think this is what people talk about when they think of Sonic.

    I got to the third world before I gave up fighting phone controls.

  • I feel dirty about this one. My friend got it for me as a gift, but I just couldn't get into it. It's just, the moment I saw what it was I recognized that it wasn't for me and moved on.

  • Bought this out of some weird feeling of solidarity with ATLUS. It controls well, but the whole actual game part didn't hook me this time around.

    Played an hour or so and moved on.

  • Got this for Halloween 2014. It looks gorgeous. It feels oppressive and is just the right amount of spooky. I played it on hard mode, refused to lower the setting, and got stuck on a particularly treacherous Alien sequence. The game wound up eating all of my Halloween 2014 gaming time, and I gave up in frustration and disgrace.

    Played six hours and then asdflkasd;f jasd;fl stupid damn alien wont let me look at the thing.

  • I saw the Quicklook and thanks to the sountrack was immediately reminded of Pid. Turns out it's the same team. I love Pid, this is okay to try and beat your score. Classic arcade game with a nice aesthetic.

  • Bought this along with Costume Quest. It seemed neat, but I got bored of the "hit enemy to bork the programming" real quick and dropped it, which is a shame because looking online later this game goes to some bonkers places and never bothers to come down.

  • Got an hour into it and gave up. I can't stand this type of game. Character action genre? I felt like I was just flailing around without tact. Had the game sort of spoiled by 4chan, never felt compelled yet to get past my apprehensions about the genre.

  • I know, three games in a row that failed to hook me in an hour, sorry about that. Not just games, but games people dearly love too :/

    I played Fallout 3 and NV to death, until bullet based destruction was achieved with a momentary stare. But I can't get into the Elder Scrolls games. There isn't even much that's actively different!

  • The soundtrack is wonderful. I enjoyed the fmv's a lot. Got three hours in and got caught up in trying to get perfects on all the challenges. That's not happening this year. Maybe next year, this game is worth it to come back to.

  • I have this bad habit, with games or movies, of spending time dissecting plots to myself before the story decides to drop it. To that end Bravely Default is the single most frustrating game of this year. FFS guys, you didn't need to tease that goodie for 50 hours. The street-pass feature where you rebuilt your hometown to get items and goodies made the game immediately broken, as I built the town and got the street-passer with the enemy you could steal uber expensive items from. So the game sort of dragged because of those two things. Then the later half of the game kicked in, devalued the first half, and I gave up on the penultimate boss. Looked the rest up on Youtube. What a bummer of a game. Sountrack's okay, saxophones are dumb. It felt like an epic adventure theme that got interrupted by an episode of Seventh Heaven.

  • I got this a month or so after my Dad passed away. I needed something cheereful, this seemed about right. It's a mediocre Kirby game, the mega-sucking mechanic is both its claim to fame and descriptor. Beat it 100%. Did not bring about cheer.

  • Still in progress. I have this dumb hangup of not letting people die. Playing on hard mode has exacerbated this issue. All the characters are really fun and the tactics puzzles are quite the doozy. Overall enjoyable thus far.

  • Replayed this game on the old school mode you unlock after beating the game. This is probably my favorite LoZ game. For real. Everything is so tightly woven together, the story is compelling. The music, omigosh (https://www.youtube.com/watch?v=g75HDyL2BGc). Even the dumb 3D effects were put to good use as an aid to navigate the dungeons. Pure joy.

    Beat it three times.

  • The mainline SMT series occupies a weird part of my appreciation for gaming. I like that it's basically Pokemon with demons, I like its technology themes, I like that you can recruit THE DEVIL. But I don't dig the over-repetition, the enemies that can ambush and kill you in one go, the old school elements can grate. This game is a rotten bastard, a challenge to be overcome. I played it on the highest difficulty, but did alright as a caster who can abuse elemental weaknesses. Got to the end on the chaos storyline, but got sidetracked by school. Intend to beat it this semester break.

  • Got five gold sparkling stars. A logical evolution of Mario, in retrospect. The secret levels make this game glorious.

    Beat it three times.

  • Played and beat this on a whim. Is it nostalgia goggles? Maybe, but this is the top five of the SNES. It still holds up.

  • Played and beat this on a whim. There are no nostalgia goggles here. This game is fantastic. I finally found out how to get the donut bridge star. Turns out you have to sacrifice Yoshi to make a jump. I never did that when I was little. It was at this moment, as I saw Yoshi fall off-screen, that I had a pang of guilt for the person I've become.

    10/10 for making me realize I'm a monster.

  • My current game. I dislike what they've done to the characters. They're flanderized out of necessity of there being 20 of them. I can't stand Teddie in this, he wont stop hitting on girls. It's the same joke over and over again. Female says something, Teddie makes a pass, gets the cold shoulder, and makes a dumb face. Akihiko likes protein. Fuuka impersonator is shy. And that's it. There's a lot of fan service, and some of it hits really well. The dungeon crawling and mapping is enjoyable, it's a type of gameplay that rewards being meticulous. Enemies, at least in hard mode, take a while to beat, but perhaps that's just an aspect of the Persona series overall. Mudo, Hama, and stat effects aren't entirely useless because of that. Overall a lot of fun. Can't wait to finish it.

    PS. I appreciate that every game involving the P3 cast has an extended discussion of why they shoot themselves in the head.