I started out pumped, then after about two hours I was seriously considering if I actually liked the game. I was struggling so much with the subtle (but significant) changes made to the way your character moved, and animated. I died so many times just because my dodges were slower, attack animations longer, the occasional time I was staggered out of shield block and you do that horribly animated, terrible arms above your head for a solid 4 seconds animation (add to that the game has moved towards fighting more than one enemy at a time, so your attack timings are just that much more critical). But then I crested the peak where I adapted, got my DS1 muscle memory out of my system and then things made sense. It's a lot less forgiving of a game, and they've added a lot of weight to the animations, and lengthier whiff animations. DS1 feels almost arcady now with the crazy half naked super rolls, and fast recovery.
So yes, I am now liking the game a lot now that I'm understanding the new combat. And aside from a couple bosses which gave me grief (Three sentinels, what a grueling, arduous fight that was to solo) I've sort of been flying through the game.
If I had to give one tip to people struggling with some boss fights (and any solo enemy)... Stand right beside them, circle strafe and don't stop until they attack and get caught in an animation, then hit once or twice, and resume strafing. (And for newer players who may not do this: Lower your shield between enemy attacks provided there's time. Most bosses give you 1-2 seconds between attacks and that's more than enough time to regenerate a significant chunk of stamina. Just don't sit there holding your shield up.)
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