Honestly fine by me and seems to be a recurring feature with EA's newer products now. Dead Space, Dead Space 2, Dante's Inferno. And they were actually good as well.
Insert "delaying game to change engines" joke here. Kidding aside, if it means some more final tweaks before it finally comes out, then yay for gearbox really.
I would be saddened by the loss of manuals till I realised I haven't read a manual in years simply because game devs smartened up and put all that information in the actual game.
I'll probably pay more attention to the 3DS when they bring out a 3D Advance Wars or something to that calibre. Doesn't really need 3D but still, smegging Advance Wars man!
And here I thought the GB community wouldnt sprout the same idiocy that ppl are saying on the minecraft forums about Notch being lazy and greedty.
Cause you know, he can totally do everything in a day while forming an entire development studio for said game. There's this weird expectation that because he ahs the money, he should be working faster. Bwuh??
While it's good they finally got dual analogue sticks on the thing, and it is technically impressive, I can't help but feel they didn't learn from their last handheld.
Don't get me wrong, I like the PSP, but it was dominated by the DS throughout its life. And the argument that if your game looks as good as a PS3, why don't you just play a game like that back home with a bigger screen. Still, in the end, its the games that matter, I assume they haven't announced much on that.
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