I too have been playing through the series lately. (1-4, GZ, Rising, and PW) And it has become on of, if not my favorite series. So much, that I have already played through 1-4 multiple times over the last 4 months, both alone and with friends. I cannot get enough of MGS, or so I thought. Because PW was a miserable experience. Still is. Because I still haven't been able to get through the game.
I read your piece, in hopes that it might invoke something in me, that might make me go back. But I can't. The game is such a drag. And you seem to love that part of the game. Everything that made the other games special is drowned in uninteresting systems and menus, that I don't know how to navigate. True, MGS is no stranger to obscure systems and menus. But in the past games they have all felt kind of natural to me, and the more obscure stuff never seemed crucial. But having to mess with the motherbase and the mission briefing, just kills any excitement I might have for the next mission.
The reason I like the games. Is the level of detail and personalty every corner of the game has. I was watching MG Scanlon, and enjoying the game like most people probarly did. Drew got caught by Ocelot, he escaped. But the moment he was called up by Grey Fox, to drop the bomb in his inventor. That was the moment I fell in love with the series. The moment I knew I had to play the game myself. So I paused the video. Went to the PSN shop. Bought the game. And played it in one sitting.
Give me a pencil and I could draw every room from 1-3 pretty accurately. I love the tightly nit rooms, the memorable moments, the iconic boss fights, the ester eggs, the item placements, the enemy patterns, the shortcuts, the backtracking, the epic cutscenes. In short, I guess I like the level and gameplay design.
All that said, I'll agree that PW is the best playing of the games (GZ aside). And I appreciate how far the series has come form a game play perspective. But that stuff never really mattered to me. And so, what PW comes down to. Is a game that improves on aspects of the game I didn't care about, add a bunch of bullshit, and completely turns it backs on all the stuff I like
And I really really hope that V, borrows more form Snake eater, than Peach Walker. But at this point I'm not so sure.
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Forgot to mention. I was really sad that I didn't like the game. I really like Big Boss, and I was so fucking ready to see what happened to him after Snake eater. But then came motion comics, monster hunter mechanics, and base management.
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