megalowho's forum posts

#1 Edited by megalowho (960 posts) -

I have similar hang ups when it comes to Brothers to lesser degrees, but the control scheme was the big culprit that just never fully clicked. That kind of setup is clever but more distracting than it was worth for the admittedly neat payoff. Maybe it's just my coordination but controlling two separate characters for single player co-op tasks just isn't a fun mechanic (not a fan of it in Mario and Luigi as well).

Being predictable and having simple puzzles I have less issues with because the execution is well done, but yeah I do not like the way Brothers plays and that's a shame considering its high quality in other areas.

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#2 Posted by megalowho (960 posts) -
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#3 Edited by megalowho (960 posts) -

Usually just go with Bourbon or Scotch but I'll make a dry, dirty martini on occasion. Bombay or Tanqueray, just enough vermouth to coat the glass and a generous amount of olive juice and olives.

As far as whiskey goes, the peatier the better. When the snow hits NY tomorrow, a bottle of Ardbeg Uigeadail won't be far away.

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#4 Posted by megalowho (960 posts) -

One more for The Stanley Parable.

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#5 Posted by megalowho (960 posts) -

While it's fine to read these apologies, the cynic in me feels like they knew they could ship a broken game for 60 bucks and get away with it because what are fans going to do, not buy it?

This "we'll fix it in post" mentality has gone from day one patches to straight up unfinished products. Between this and an active push for F2P design creep in full priced titles, I'm increasingly wary about the dark places this whole video game thing seems to be headed towards. Where does it end?

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#6 Posted by megalowho (960 posts) -

I see nothing wrong with designing a pure local multiplayer game, there's been a fair amount of good ones as of late and even though I'm in a similar situation to the OP I like that they exist. Even if online would be an adequate experience I can respect focusing on what makes the game really shine.

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#7 Posted by megalowho (960 posts) -

Yeah, you're right. The video organization and back cataloging on here is poor and does a disservice to the numerous features this site has put out over the years. I really hope we get something more comprehensive and Giant Bomb-centric when they get around to updating it again.

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#8 Posted by megalowho (960 posts) -

I found this to be a strange omission as well. Turning off notifications halfway through TWD made the choices feel more organic instead of triggers that caused me to second guess myself more often. I hope they reconsider if it was a conscious decision to leave it out, definitely spent some time in the menus of TWAU looking for the toggle.

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#9 Edited by megalowho (960 posts) -

This video is hilarious, and so is this thread! Well done.

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#10 Posted by megalowho (960 posts) -

Bugs. Bugs in places they shouldn't be, like clothes or ears. Bugs are the worst.

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