I would also mention that Zelda feels like a game that would be utterly ruined by Achievements or any impetus to 100% anything. I find it funny the reward for finding all 900 Korok seeds is a golden poo that just lets you see Hatsu's dance again. It's the opposite of an Infinity Sword +1 or even a bragging-rights reward. It's basically the devs saying, "Look, don't worry about finding them all, just find the ones you can". Same with the shrines, in a sense; I don't feel any real impetus to find all 120 of them, other than "because I want to". After years of games encouraging us to become obsessive-compulsive collectionists, Zelda's utter indifference to "collecting them all" is a breath of fresh air.
The compulsion to finish everything makes our individual journeys less unique.
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