@believer258 said:
All I've seen from what you've wrote is less a wise and learned view of things and more a narrow shrugging off of new things that you won't give another second's glance. Here's a fact: Video games are alive and kicking; they're more varied than ever before and there are more avenues for talent to shine than ever before. Do good genres die? Not really. You see the same things in music and movies; musicals seemed to be dead for quite a while but they have existed for a fairly long time in some form or another and still do. Do good games always exist in the form that you remember them? Not exactly, no; they change and grow. If you don't like it, that's fine, but you're losing out on so many wondrous games by simply writing things off if they aren't AAA. No skin off my back.
This is patently false, and obviously so. The genre collapse in the AAA space is a real and trivially evident phenomena.
2d games are essentially dead. The ones that do come out generally fail to match up to games released a decade ago (perhaps a reason few are released..).
Space Sims are essentially dead. The only one I can even name in the past several years is the continuation of the X series.
Flight Sims have a similar situation to Space Sims.
Arena FPS died with the migration to consoles.
JRPGs essentially no longer exist.
These are the styles of games that led the industry through the 90s. If you can tell me where I can find replacements for the following gems, please tell me:
Super Metroid, Castlevania SOTN, Mega Man X, Adventures of Lolo, Secret of Mana
Tie Fighter, Wing Commander, Freespace 2
Quake 3 Arena, Unreal Tournament
Final Fantasy (super nintendo through playstation)
There are several examples of indie games that fill some of those gaps, but there are others that are completely void. Notably arena FPS and Space Sims.
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