You know what, Sonic isn't for us. We grew out of Sonic a while ago. And the redesigns aren't that bad. I will grant that looking at Knuckles is kinda... difficult but that's because of years of conditioning telling me that his head should be on a smaller body.
No. Never judge. With judgement, you make a decision and that's it. You done. No inquiry, no research, no sway, no adaptation. You should form an opinion. With an opinion, you make double back, or amend, or slightly alter. Gives you more possibilities to work with and you never want to deny possibilities.
Sonic R. Deserves everything that has been said about it, but, at the time, I enjoyed the hell out of it. Beat it quick, so that might have something to do with it. So ashamed.
@slightlytriangularrectangle: I actually kinda agree with you. As we get older, we try to put more meaning into the things we love so it validates why we love them. But I'm sure that has happened to all forms of media. As games grow, it can't be just about the fun, because it was already that from the beginning, and the people that enjoy games because they are fun are already buying games or bought games at got bored (look at the casuals with the Wii and then look at the sales of the WiiU). There has to be something more meaningful and deep to keep people involved and going.
Also, I agree with you as well that games are quite art just yet. They are trying too hard to be like books and movies to be it's own form of art. This year, we are seeing more games doing things only games can, and that, in my opinion, is a step in the right direction. But it still isn't there yet.
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