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Psycosis

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I Play Porn Games For The Story // 18.12.2011

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Why hello there! Welcome to my little weekly blog. Here is where I take time out of my incredibly busy schedule of not doing university coursework to write about what I’ve been doing instead of university coursework! This list usually includes videogames, visual novels, and from time to time includes anime, mashups, and an undeniable love of Space Jam.

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Four Swords Adventures

“Hey Psy!” My friend said in a much more eager tone than he is prone to greet me. “Joe said to bring a few GBA’s through so we can play Four Swords Adventures!” You could tell he was pretty excited. Our weekly ‘videogame night in which we sometimes will play videogames’ started to become the highlight of the week. We all knew, maybe some of us more than others, that the prospect of the four player GBA Gamecube games would boil to the surface of our collective surface, but maybe some of us were a bit wearier than others.

~

“Shit.” Joe exclaimed when the subject of conversation naturally tuned to videogames while we were ordering our weekly pizzas at a local kebab take away. “I knew I forgot something.”

“What man?” Ross said, but we all felt he already knew the answer.

“I left my GBA at my parent’s place.”

“No worries.” Ross said, desperately trying to save the evening. “We’ll head back to my flat on the way down, I’ll ask Zac for his GBA.”

“What about everything else?” Lewis chimed in after ordering his, at this point traditional, 12 inch donor pizza.

“Oh I’ve got 3 GBA’s and 4 link cables with me already.”

“Wait.” I was silently monitoring the conversation, but this seemed a detail too important to point out. “You brought 3 GBA’s and 4 link cables, why didn’t you just grab 4 GBA’s on the off chance?”

“I didn’t think Joe would be that stupid.”

We all laughed, it was true, Joe was the one that decided to suggest this activity, it is kind of weird that he would be the one who was the worst prepared. The conversation turned to many other things over the course of us waiting for our takeaways. We rolled into Ross’ flat rather nonchalantly and claimed our fourth GBA. The evening was saved, or at least, so we thought. Maybe not having a fourth GBA was the real savoir in disguise.

~

Now we’re in the common room, we gather here first and eat our takeaways. For many of us, now coming up to half 9 at night, this is the first meal of the day. We savoir our takeaways and look forward to the night, and more often than not the morning, ahead. A TV in the corner is playing episodes of Cubix: Robots for Everyone because terrible 3D animation is the only way to enjoy a meal.

“And how about there’s just a picture of a fireplace taped on the radiator.” Lewis exclaimed after a fit of laughter, it wasn’t long before his laughter was joined by the rest of the room. No-one remembers how the conversation turned to ideas for a Christmas comedy sketch, but no-one complained. After a while our meals were finished, and we proceeded to one of the bedrooms to start our videogame adventure. We loaded up Four Swords Adventures and connected the four GBA’s. There was a small scare of one of said GBA’s not having any battery, but maybe that might have been our only escape. It passed by rather quickly, and we were finally able to start playing the game.

“FUCK.”

“HOLY SHIT WHY DID YOU TAKE THE BOOMERANG YOU CAN’T VIDEOGAME FOR SHIT.”

“JESUS CHRIST JOE STOP TAKING ALL THE BIG FORCE GEMS.”

“WE JUST NEED TO PUSH THIS ONE FUCKING BLOCK GET THE FUCK OVER HERE.”

“WHY THE FUCK ARE YOU HERE GO TO THE OTHER SIDE OF THE CASTLE FUCK.”

“PSY FOR THE LOVE OF GOD JUST PUSH THE BLOCK.”

“STOP THROWING ME DOWN BOTTOMLESS PITS GOD DAMN IT.”

“I FUCKING HATE ALL OF YOU JUST PLAY THE FUCKING GAME.”

“WHY DID YOU VOTE ME DOWN HE WAS THE ONE FUCKING EVERYTHING UP.”

“I SWEAR TO GOD PSY STOP DESTROYING THE BRIDGE.”

“FUCK IT’S TINGLE.”

It’s a wonder that we’re still friends.

Mario Party 8

“Hey guys.” I said, as I tilted my body a good 10 degrees, raising my hands to a parallel position with my face. “Let’s play some Mario Party 8.”

None of us really know why we started playing Mario Party 8; it was pretty unanimously met with immediate disapproval. However, in amongst this disapproval, the game was already starting up. If you remember, while a while ago I had played Mario Party 1, 4 and 8 with friends before. Only Ross is part of this weekly videogame night was a part of those original Mario Party sessions. Only he knew true fear.

We played 20 rounds on Koopa’s Tycoon Town; the map I feel is the best in Mario Party 8. It throws a lot of the basic rules of Mario Party out of the window, and has a more Monopoly style to it. To gain stars in this map, each character has to invest in hotels. If that character has invested the most amount of money in that hotel, they get stars. If the hotel has less than 20 coins invested in it in total, it’s worth one star. 20 coins up is worth two stars and 50 coins up is worth three. Apart from that, however, this is some Mario Party yo. Rolling dice, landing on red spaces, hating your friends, all your favourite things are back here.

Five rounds in and we already realised the mistake we made. Luckily, my idea of playing for 50 rounds was shot down incredibly fast. I was in dead last with no coins and no stars, several others had two to six stars already. I, however, was winning my fair share of mini-games, and seemingly only Ross knew what was going on. Suddenly, a battle mini-game started, one in which each player had to contribute 20 coins. I, of course, had no coins, investing in a hotel I couldn’t even own just so I could get rid of them. I won the battle mini-game, and suddenly I had the most coins.

What followed this, in amongst the chorus of "Waluigi number one!" as I shook the wiimote every chance I got, might have been the biggest ass kicking in the history of videogames. The game ended with me on top, scoring a grand total of fourteen stars. Twelve of these stars were from hotels, the last remaining two being the mini-game and most coins bonus stars. The runner-up, Joe, had managed to score himself seven stars, again one of these was indeed a bonus star, and quite frankly the less said about the remaining two the better.

“That was fun guys.” I proclaimed, breaking the silence. “We should play this more often.”

They didn’t agree.

Paper Mario : Thousand Year Door

While I didn’t actually play Thousand Year Door myself, I did sit in a room and watch my friend play it for a good six hours, so that counts right? It damn better, because it might have been the most fun I’ve had with the game ever.

First of all I love the Paper Mario series; I think that Thousand Year Door is an absolutely amazing game that I’ve completed several times over. I’m even a fan of Super Paper Mario for as polarizing as that entry seems to be, and my hype for the 3DS version could not be higher. My friend Joe was at the controller, on his first playthrough. Also present was me, rather obviously, and Lewis. We started talking about things that happened later in the game, much to Joe’s chagrin, though we did throw in a lot of fake spoilers in there for good measure. I’m sure Joe’s really looking forward to his Monty Mole companion.

What made this playthrough so magical was the entire Glitz Pit chapter. Again, I can’t even remember how it started, but we started to dub all of the voices in the game. I had accidentally ended up with most of the main characters of the chapter; Rawk Hawk, who had an incredibly deep nonchalant voice, Grubba, who sounded like the announcer from Crazy Taxi with a little bit of the Engineer in there for good measure, and finally the newly hatched Yoshi, whom Joe called ‘Mario’, who had an incredibly high pitched gangster slang filled voice. Let’s just say the points in the story in which ‘Mario’ was talking to Rawk Hawk were incredibly strenuous, though still incredibly funny.

Other characters range from the absurd to the flat out racist. I also ended up voicing Bowser, who has a blocked nose and sounds like the bird announcer from Animal Soccer World, Kammy Koopa, who sounds like Francis from Left 4 Dead, Vivian, a generic Japanese schoolgirl voice (where every sentence ends in ‘uguu~’), Ms. Mowz, who sounds like Bangs. My friends also had their fair share of amazing voices. Princess Peach is somehow Chinese, which works rather well with TEC who seemingly has tourettes. Each challenger in the Glitz Pit has their own amazing voices, some of which actually made perfect sense with the things they were saying.

Oh and since I’m talking about Thousand Year Door, yo you guys know Vivian was a guy in the Japanese version of the game? I find that absolutely fascinating, and in fact, makes perfect sense when you think about chapter 4. Her character does have that incredibly specific anime embarrassed/scared shota archetype to it. The whole falling for Mario but still unsure to even help him in battle is really well done, especially since it impacts gameplay in a really cool way. Vivian was always my favourite companion when I first played it and thinking about it more recently with this relatively new information, and considering what I’m like nowadays, that favouritism makes a lot more sense.

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Sharin no Kuni, Himawari no Shoujo

When it comes to what I love about visual novels I always return to the same thing, amazing story, but most importantly amazing story twists. There are a lot of incredibly straight forward visual novels in which the main character somehow has a bunch of female friends in which he has the incredibly difficult decision of which one to bang, and sure they have their place. But I’ll always love visual novels that, while still having certain elements of that, attempt to go a lot further with their story. Sharin no Kuni, is indeed, one of these visual novels.

The story stars Kenichi Morita, in a world in which the law is very different. Instead of locking people up for a certain number of years, each punishment is tailor made for the crime. For instance, if a person kills another, they are forbidden from ever having children. These range from the small punishments to the ultimate punishment, of no-one allowed to even acknowledge you exist. Kenichi is a Special High Class Individual cadet, and the last leg of his training is to enforce these tailor made punishments in his original home town. Kenichi is a weird person, often breaking the forth wall, making bad jokes and relying on drugs to get him through the day, an act that he suspects no-one knows about. Once he makes it to the meeting point, he meets up with his supervisor, Masaomi Houzuki. Who enrols him in a high school where the girls he has to supervise are. During the meeting, a second SHCI cadet makes it to the meeting place, and is set up as a rival to Kenichi. However, Masaomi pulls out a gun and shoots her in the head for being late. In case you haven’t figured it out, you shouldn’t mess with Masaomi.

Before meeting Masaomi, Kenichi finds himself talking to Hinata Natsumi, who’s obligation is “Prohibited from Falling in Love”, which admittedly doesn’t come up that often since she’s incredibly shy. He also meets Sachi Mitsuhiro, who holds the obligation of a “12 Hour Day”, meaning she has to take medicine to knock her out for 12 hours each day, and Touka Oone, who is “Prohibited from Becoming an Adult”, meaning she has to obey all orders given by her mother Kyouko, who just so happens to be a teacher at the high school. Kenichi also has a non-blood related sister called Ririko who has the “Maximum Penalty” as stated before, everyone around her has to pretend she doesn’t even exist. She is the reason Kenichi wishes to become a Special High Class Individual and become her supervisor, as the only person that is allowed to acknowledge her is her own supervisor.

So that’s technically the set-up, but a lot of crazy things happen that I literally threw my arms up in the air on several occasions due to how amazing the plot twists are. I’m not going to delve into the later stuff because this is a story that if that set up intrigues you then you should definitely check it out. I will say this though, this is made by the same team that made Devil on G-String, and in fact this visual novel came out first, and is what convinced me to check out Devil on G-String. Both stories feature some amazing plot twists after plot twists and just when you thought everything was fine hey guess what plot twist. Both of these games beginning plot twist. In Devil on G-String, the main character reveals himself to the ‘Maou’ that is terrorizing himself and his friends. In this game, Kenichi reveals himself to be Ken Higuchi, a childhood friend of the main heroines and Hinata’s childhood crush, though somehow none of them remember him. It’s a rather great little detail that, when playing Devil on G-string, made me go “oh you guys” and pose in a very ‘shucks’ like manner.

Again, I don’t want to talk too much about what happens, but I really recommend this story a lot. The whole concept of the tailor made punishments make each route incredibly unique when compared to other visual novels, and the ending beats take almost everything you assumed of the main characters and throws them out the window with such ferocity that you’ll never know what hit you.

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Now if you’ll excuse me, I’m going back to my friend’s flat for more Thousand Year Door. We’re on Chapter 4 now, Vivian’s chapter, so I can see that being really fun. Before I go, however, I feel that I must inform you that Katawa Shoujo is being released on January 4th. Katawa Shoujo is, in fact, the reason I started reading visual novels, so it’s great to see it getting a release date. And you can certainly expect an extensive blog about it in three weeks time!

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AhmadMetallic

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What are those creatures on your banners? They look human but... kinda gooey. Very creepy and distracting :/

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Psycosis

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@ArbitraryWater: We were thinking about recording it, but if we actually did that we'd probably do the entire thing and then montage the best bits per chapter. Hell we come up with so many amazing(ly stupid) ideas on such a regular basis at least a few of them will have to get made, and the amount of fun we had doing that means it's probably high up the list.

Also surprisingly we weren't drunk.

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ArbitraryWater

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I think I would pay money for a recording of you and your friends dubbing TTYD. That game is hilarious, and easily the best Mario RPG (the second best being the first Mario and Luigi). So listening to intoxicated British (?) guys saying all the lines would somehow be more hilarious.

Also, Vivian being a guy in the Japanese version makes far too much sense for my liking. Oh well. She had fire spells and was therefore one of the more useful companions.

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Little_Socrates

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@Video_Game_King: What your parents said; I'm pretty sure it was profound.

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Bocam

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@Psycosis said:

Kenichi also has a non-blood related sister called Ririko who has the “Maximum Penalty” as stated before, everyone around her has to pretend she doesn’t even exist. She is the reason Kenichi wishes to become a Special High Class Individual and become her supervisor, as the only person that is allowed to acknowledge her is her own supervisor.

This. Also you should read Sharin's fandisc, as it answers some things from the main game.

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jacksukeru

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@Psycosis said:

It's kinda disappointing that, from the look of it at least, the whole crowd system isn't in place any more.

I haven't kept up with it but that DOES seem like a bummer. I don't remember the forest specifically, just that Dopliss(?) was really annoying.

While I'm not really all that hyped about the new Paper Mario I'm sure I'll play it and I'm sure it will be great. Whether or not it lives up to my memories of The Thousand Year Door is irrelevant really, as all Mario rpgs that have come out have been at least 'good'.

Heck, I bought Super Mario RPG on VC just to finally check it out and was surprised that, depite it looking like crap, the gameplay and (most surprisingly) the writing still held up. I only played a little bit of it though, just couldn't commit.

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Video_Game_King

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@Claude:

If I remember correctly, you were the one who threatened to invade my Kingdom. (Oh, and keep in mind that I wrote a blog that devolved into Nipples the Enchilada. Don't ask why or how.)

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Claude

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@Psycosis: Video_Game_King started it.
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Psycosis

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@RockmanBionics: I'll agree with you on that Paper Mario 3DS point, but I just can't help being hyped for it. It's kinda disappointing that, from the look of it at least, the whole crowd system isn't in place any more. That was a really fun part of TTYD and it'll be weird seeing it go, especially since Super Paper Mario had a tiny hint of it in the fact that people would cheer for you when you got high combos.

Yeah that chapter really is great, despite how much backtracking there is in that incredibly annoying forest. It would probably be my favourite if it wasn't for that. The whole Vivian story, at least in contrast to the majority of the other characters, is really well done. As unlikely as it might be I'd love if she appears in Paper Mario 3DS, even as a cameo like Lady Bow from Paper Mario in TTYD.

@Bocam: Who? I don't know who you're talking about.

I've had A Profile installed for quite some time, and I would delve into it right now but I should probably save it for later, as tempted as I am to read it. I'm also kind of weary to read visual novels that don't have their own page here yet. While sure I can just create the page, I then feel obliged to write the full article and I have yet to do that with any I've created yet.

I will eventually though!

@Video_Game_King: @Claude: @TheDudeOfGaming: ...The hell?

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jacksukeru

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I have never played any of the Mario Party games. I have played quite a few of the RPGs though.

I think I liked Super Paper Mario most of the time that I played it, it was only towards the end were it became tedious and in retrospect were I started really disliking it. The combat just felt so exploitable and all of the characters, I felt, were lazy creations of squares and circles save for Mario and company, and that was just because they were reused from the last game. Still it had some good moments, maybe I'll revisit it someday, or maybe I'll just replay the more worthy Thousand Year Door.

Speaking of which, that game is GREAT! Great as in, like, really, really good! I remember being cautious in approaching it because the battle system looked so different from the Mario & Luigi game, which was my only prior experience with Mario RPGs, but DAGGNABIT did it turn out to be a (probably) illegal amount of awsome! Having only played it once back in the day I'm sure there are a pair of rather large, pinkish spectacles sitting upon my nose at this point but who cares. I have to note though that because of this, I am a little reserved in my hype for the upcoming 3DS Paper Mario. Not only will it have to measure up to TTYD, but also to my unreasonable memories of it, not an easy task for sure.

Oh and btw Vivian was my favorite party member as well, one of the most memorable moments from that game for me was her sisters treating her like shit and me thinking "damnit! Why does she have to put up with that? I just wish she could join my party instead." Then she briefly joins Mario as his identity is stolen by that ghost and I'm thinking "well this is awesome, it sucks that it won't last.". Y'see by that point I had not encountered any companions that were not on the front of the box so I just assumed that she wouldn't be a permanent member of the party.

BUT THEN SHE TOTALLY JOINED FOR REALS!! HOORAY!!

Needless to say she was the first character I fully upgraded and I used her for the mayority of the rest of the game, basically whenever the situation wouldn't prevent me from doing so (I still used Gombella quite a lot to get some sassy commentary about the enemies, because fuck yeah!). She was awesome too so it all worked out great.

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Bocam

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You spoiled a pretty big twist about Kenichi's sister in your Sharin no Kuni summary. You should also check out A profile as that's considered Looseboy's (the writer G-Senjou/Sharin) best work.

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Video_Game_King

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@TheDudeOfGaming:

No, as that would violate several interstellar laws. Haven't you played Star Ocean 1?

@Claude:

Remember when Ronald Reagan went insane and started talking about how he'd use Star Wars to destroy Russia? Turns out I got that shit working back in the 1840s, and there's no way you'd ever be able to tell. Face it: should we get into a conflict, you guys would be fucked.

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Claude

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Fuck it. America will just blow up the Moon.
 
  

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TheDudeOfGaming

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@Video_Game_King: I wish my parents were like that....can they adopt me?

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Video_Game_King

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@TheDudeOfGaming:

Yes. They pointed to the Earth and said, "See what happens when they try to share? They just bicker and fight and beat each other up. Don't get yourself involved in that type of stuff."

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TheDudeOfGaming

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It's funny because i was just over at a certain site...doing a certain thing.

@Video_Game_King said:

@Claude said:

One of these days I've got to finish Thousand Year Door. Damnit, I suck. Just got to find some dudes and go to the moon.

No. Fucking stay out of my Kingdom.

That's not cool man. Didn't your royal parents teach you about sharing?

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Video_Game_King

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@Claude:

Why would you have to look me up? I'm the goddamn King. Also, you do realize that I can know and be where you are at any time, right?

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Claude

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@Video_Game_King said:

@Claude said:

One of these days I've got to finish Thousand Year Door. Damnit, I suck. Just got to find some dudes and go to the moon.

No. Fucking stay out of my Kingdom.

When I finally get there, I'll look you up. I might be one of many characters, so keep an eye out.
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Video_Game_King

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@Claude said:

One of these days I've got to finish Thousand Year Door. Damnit, I suck. Just got to find some dudes and go to the moon.

No. Fucking stay out of my Kingdom.

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Claude

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One of these days I've got to finish Thousand Year Door. Damnit, I suck. Just got to find some dudes and go to the moon.

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@Psycosis: that reminds me of how a friend of mine wasn't too fond of Need for Speed Undercover for whatever reason. i proceeded to print out the NFS: Undercover box art and post it in his mailbox the next day. i almost considered buying it for him for his birthday. almost. 
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Psycosis

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@AjayRaz: It's pretty great. One of the reasons we watch it is because Ross hates it with a blinding hot rage. Also the only reason I own the DVD is because of another friend about 5 years ago now giving it to me as a joke. She is truly the greatest troll the world will never know.

@Video_Game_King: Pretty much exactly that, you nailed it.

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Video_Game_King

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So it's like The Scarlet Letter, but with punishments that would make Dante stare in confusion?

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Psycosis

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@Video_Game_King: Everyone with a punishment has to wear a badge on their left shoulder with an image. The image signifies what punishment that person has. Those with the "Maximum Penalty" has an image on their left shoulder too, but for them it's a tattoo, and they are forbidden from covering it up in some way. This way everyone who sees them will know what punishment they have and can act accordingly.

On a related note I've been thinking about getting the Maximum Penalty tattoo myself, because no-one will actually know what it means and it looks pretty dope.

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Video_Game_King

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Yea, those sound like some really weird punishments. I know that lack of existence is a punishment, but isn't that impractical? I mean, it requires you to tell everybody EXCEPT the person being punished to follow it, meaning that you have to break the rule to enforce it in the first place. Is that anomaly addressed at some point?

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Psycosis

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No Caption Provided

Why hello there! Welcome to my little weekly blog. Here is where I take time out of my incredibly busy schedule of not doing university coursework to write about what I’ve been doing instead of university coursework! This list usually includes videogames, visual novels, and from time to time includes anime, mashups, and an undeniable love of Space Jam.

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Four Swords Adventures

“Hey Psy!” My friend said in a much more eager tone than he is prone to greet me. “Joe said to bring a few GBA’s through so we can play Four Swords Adventures!” You could tell he was pretty excited. Our weekly ‘videogame night in which we sometimes will play videogames’ started to become the highlight of the week. We all knew, maybe some of us more than others, that the prospect of the four player GBA Gamecube games would boil to the surface of our collective surface, but maybe some of us were a bit wearier than others.

~

“Shit.” Joe exclaimed when the subject of conversation naturally tuned to videogames while we were ordering our weekly pizzas at a local kebab take away. “I knew I forgot something.”

“What man?” Ross said, but we all felt he already knew the answer.

“I left my GBA at my parent’s place.”

“No worries.” Ross said, desperately trying to save the evening. “We’ll head back to my flat on the way down, I’ll ask Zac for his GBA.”

“What about everything else?” Lewis chimed in after ordering his, at this point traditional, 12 inch donor pizza.

“Oh I’ve got 3 GBA’s and 4 link cables with me already.”

“Wait.” I was silently monitoring the conversation, but this seemed a detail too important to point out. “You brought 3 GBA’s and 4 link cables, why didn’t you just grab 4 GBA’s on the off chance?”

“I didn’t think Joe would be that stupid.”

We all laughed, it was true, Joe was the one that decided to suggest this activity, it is kind of weird that he would be the one who was the worst prepared. The conversation turned to many other things over the course of us waiting for our takeaways. We rolled into Ross’ flat rather nonchalantly and claimed our fourth GBA. The evening was saved, or at least, so we thought. Maybe not having a fourth GBA was the real savoir in disguise.

~

Now we’re in the common room, we gather here first and eat our takeaways. For many of us, now coming up to half 9 at night, this is the first meal of the day. We savoir our takeaways and look forward to the night, and more often than not the morning, ahead. A TV in the corner is playing episodes of Cubix: Robots for Everyone because terrible 3D animation is the only way to enjoy a meal.

“And how about there’s just a picture of a fireplace taped on the radiator.” Lewis exclaimed after a fit of laughter, it wasn’t long before his laughter was joined by the rest of the room. No-one remembers how the conversation turned to ideas for a Christmas comedy sketch, but no-one complained. After a while our meals were finished, and we proceeded to one of the bedrooms to start our videogame adventure. We loaded up Four Swords Adventures and connected the four GBA’s. There was a small scare of one of said GBA’s not having any battery, but maybe that might have been our only escape. It passed by rather quickly, and we were finally able to start playing the game.

“FUCK.”

“HOLY SHIT WHY DID YOU TAKE THE BOOMERANG YOU CAN’T VIDEOGAME FOR SHIT.”

“JESUS CHRIST JOE STOP TAKING ALL THE BIG FORCE GEMS.”

“WE JUST NEED TO PUSH THIS ONE FUCKING BLOCK GET THE FUCK OVER HERE.”

“WHY THE FUCK ARE YOU HERE GO TO THE OTHER SIDE OF THE CASTLE FUCK.”

“PSY FOR THE LOVE OF GOD JUST PUSH THE BLOCK.”

“STOP THROWING ME DOWN BOTTOMLESS PITS GOD DAMN IT.”

“I FUCKING HATE ALL OF YOU JUST PLAY THE FUCKING GAME.”

“WHY DID YOU VOTE ME DOWN HE WAS THE ONE FUCKING EVERYTHING UP.”

“I SWEAR TO GOD PSY STOP DESTROYING THE BRIDGE.”

“FUCK IT’S TINGLE.”

It’s a wonder that we’re still friends.

Mario Party 8

“Hey guys.” I said, as I tilted my body a good 10 degrees, raising my hands to a parallel position with my face. “Let’s play some Mario Party 8.”

None of us really know why we started playing Mario Party 8; it was pretty unanimously met with immediate disapproval. However, in amongst this disapproval, the game was already starting up. If you remember, while a while ago I had played Mario Party 1, 4 and 8 with friends before. Only Ross is part of this weekly videogame night was a part of those original Mario Party sessions. Only he knew true fear.

We played 20 rounds on Koopa’s Tycoon Town; the map I feel is the best in Mario Party 8. It throws a lot of the basic rules of Mario Party out of the window, and has a more Monopoly style to it. To gain stars in this map, each character has to invest in hotels. If that character has invested the most amount of money in that hotel, they get stars. If the hotel has less than 20 coins invested in it in total, it’s worth one star. 20 coins up is worth two stars and 50 coins up is worth three. Apart from that, however, this is some Mario Party yo. Rolling dice, landing on red spaces, hating your friends, all your favourite things are back here.

Five rounds in and we already realised the mistake we made. Luckily, my idea of playing for 50 rounds was shot down incredibly fast. I was in dead last with no coins and no stars, several others had two to six stars already. I, however, was winning my fair share of mini-games, and seemingly only Ross knew what was going on. Suddenly, a battle mini-game started, one in which each player had to contribute 20 coins. I, of course, had no coins, investing in a hotel I couldn’t even own just so I could get rid of them. I won the battle mini-game, and suddenly I had the most coins.

What followed this, in amongst the chorus of "Waluigi number one!" as I shook the wiimote every chance I got, might have been the biggest ass kicking in the history of videogames. The game ended with me on top, scoring a grand total of fourteen stars. Twelve of these stars were from hotels, the last remaining two being the mini-game and most coins bonus stars. The runner-up, Joe, had managed to score himself seven stars, again one of these was indeed a bonus star, and quite frankly the less said about the remaining two the better.

“That was fun guys.” I proclaimed, breaking the silence. “We should play this more often.”

They didn’t agree.

Paper Mario : Thousand Year Door

While I didn’t actually play Thousand Year Door myself, I did sit in a room and watch my friend play it for a good six hours, so that counts right? It damn better, because it might have been the most fun I’ve had with the game ever.

First of all I love the Paper Mario series; I think that Thousand Year Door is an absolutely amazing game that I’ve completed several times over. I’m even a fan of Super Paper Mario for as polarizing as that entry seems to be, and my hype for the 3DS version could not be higher. My friend Joe was at the controller, on his first playthrough. Also present was me, rather obviously, and Lewis. We started talking about things that happened later in the game, much to Joe’s chagrin, though we did throw in a lot of fake spoilers in there for good measure. I’m sure Joe’s really looking forward to his Monty Mole companion.

What made this playthrough so magical was the entire Glitz Pit chapter. Again, I can’t even remember how it started, but we started to dub all of the voices in the game. I had accidentally ended up with most of the main characters of the chapter; Rawk Hawk, who had an incredibly deep nonchalant voice, Grubba, who sounded like the announcer from Crazy Taxi with a little bit of the Engineer in there for good measure, and finally the newly hatched Yoshi, whom Joe called ‘Mario’, who had an incredibly high pitched gangster slang filled voice. Let’s just say the points in the story in which ‘Mario’ was talking to Rawk Hawk were incredibly strenuous, though still incredibly funny.

Other characters range from the absurd to the flat out racist. I also ended up voicing Bowser, who has a blocked nose and sounds like the bird announcer from Animal Soccer World, Kammy Koopa, who sounds like Francis from Left 4 Dead, Vivian, a generic Japanese schoolgirl voice (where every sentence ends in ‘uguu~’), Ms. Mowz, who sounds like Bangs. My friends also had their fair share of amazing voices. Princess Peach is somehow Chinese, which works rather well with TEC who seemingly has tourettes. Each challenger in the Glitz Pit has their own amazing voices, some of which actually made perfect sense with the things they were saying.

Oh and since I’m talking about Thousand Year Door, yo you guys know Vivian was a guy in the Japanese version of the game? I find that absolutely fascinating, and in fact, makes perfect sense when you think about chapter 4. Her character does have that incredibly specific anime embarrassed/scared shota archetype to it. The whole falling for Mario but still unsure to even help him in battle is really well done, especially since it impacts gameplay in a really cool way. Vivian was always my favourite companion when I first played it and thinking about it more recently with this relatively new information, and considering what I’m like nowadays, that favouritism makes a lot more sense.

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Sharin no Kuni, Himawari no Shoujo

When it comes to what I love about visual novels I always return to the same thing, amazing story, but most importantly amazing story twists. There are a lot of incredibly straight forward visual novels in which the main character somehow has a bunch of female friends in which he has the incredibly difficult decision of which one to bang, and sure they have their place. But I’ll always love visual novels that, while still having certain elements of that, attempt to go a lot further with their story. Sharin no Kuni, is indeed, one of these visual novels.

The story stars Kenichi Morita, in a world in which the law is very different. Instead of locking people up for a certain number of years, each punishment is tailor made for the crime. For instance, if a person kills another, they are forbidden from ever having children. These range from the small punishments to the ultimate punishment, of no-one allowed to even acknowledge you exist. Kenichi is a Special High Class Individual cadet, and the last leg of his training is to enforce these tailor made punishments in his original home town. Kenichi is a weird person, often breaking the forth wall, making bad jokes and relying on drugs to get him through the day, an act that he suspects no-one knows about. Once he makes it to the meeting point, he meets up with his supervisor, Masaomi Houzuki. Who enrols him in a high school where the girls he has to supervise are. During the meeting, a second SHCI cadet makes it to the meeting place, and is set up as a rival to Kenichi. However, Masaomi pulls out a gun and shoots her in the head for being late. In case you haven’t figured it out, you shouldn’t mess with Masaomi.

Before meeting Masaomi, Kenichi finds himself talking to Hinata Natsumi, who’s obligation is “Prohibited from Falling in Love”, which admittedly doesn’t come up that often since she’s incredibly shy. He also meets Sachi Mitsuhiro, who holds the obligation of a “12 Hour Day”, meaning she has to take medicine to knock her out for 12 hours each day, and Touka Oone, who is “Prohibited from Becoming an Adult”, meaning she has to obey all orders given by her mother Kyouko, who just so happens to be a teacher at the high school. Kenichi also has a non-blood related sister called Ririko who has the “Maximum Penalty” as stated before, everyone around her has to pretend she doesn’t even exist. She is the reason Kenichi wishes to become a Special High Class Individual and become her supervisor, as the only person that is allowed to acknowledge her is her own supervisor.

So that’s technically the set-up, but a lot of crazy things happen that I literally threw my arms up in the air on several occasions due to how amazing the plot twists are. I’m not going to delve into the later stuff because this is a story that if that set up intrigues you then you should definitely check it out. I will say this though, this is made by the same team that made Devil on G-String, and in fact this visual novel came out first, and is what convinced me to check out Devil on G-String. Both stories feature some amazing plot twists after plot twists and just when you thought everything was fine hey guess what plot twist. Both of these games beginning plot twist. In Devil on G-String, the main character reveals himself to the ‘Maou’ that is terrorizing himself and his friends. In this game, Kenichi reveals himself to be Ken Higuchi, a childhood friend of the main heroines and Hinata’s childhood crush, though somehow none of them remember him. It’s a rather great little detail that, when playing Devil on G-string, made me go “oh you guys” and pose in a very ‘shucks’ like manner.

Again, I don’t want to talk too much about what happens, but I really recommend this story a lot. The whole concept of the tailor made punishments make each route incredibly unique when compared to other visual novels, and the ending beats take almost everything you assumed of the main characters and throws them out the window with such ferocity that you’ll never know what hit you.

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Now if you’ll excuse me, I’m going back to my friend’s flat for more Thousand Year Door. We’re on Chapter 4 now, Vivian’s chapter, so I can see that being really fun. Before I go, however, I feel that I must inform you that Katawa Shoujo is being released on January 4th. Katawa Shoujo is, in fact, the reason I started reading visual novels, so it’s great to see it getting a release date. And you can certainly expect an extensive blog about it in three weeks time!